I'm not sure but I think its sort of halfy halfy between then two. Anyway here is my list against it, what do you guys think?
Wave 1:
Determining your waves before seeing mission, deployment, opponents army and deployment is fail. You don't have to split before your 1st turn so don't decide before. Chances are you'll see a reason to switch around. I have on several occasions.
Ku'gath
Expensive for what he does. I dream of the day when people realise most CD SCs are too expensive for them to be good. Well, Karanak and Changeling are good but they don't cost 300+points.
Anyway, I would drop him unless you really like him.
4 x crushers - icon, fury, instrument
Is there any other way? Very good.
3 x flamers
I usually prefer these in the 2nd wave but situations may vary. Still pretty good though.
15 x letters - icon
Drop the Icon. You don't really need it.
5 x horrors - changling, bolt
Very good. More of these please. Horrors tend not to work unless there's plenty of them.
1 x grinder - tongue, phlegm
1 x grinder - tongue
I prefer Grinders with phlegm only. But if you lack antitank it should suffice.
wave 2:
bloodthirster - might
Well, BotBG is usually worth the 5 points just so he can slay libbys and such all day long. Otherwise he's great.
3 x flamers
Flamers are win. Just don't waste them.
15 x letters - icon
14 bearers - icon
These units are too big. Rule of thumb, they should be from 5-7, nothing more. Just make them into more units or consider dropping one the these for an extra Horror unit. Also, get rid of one of the Icons. You never need more than 2. EVER!
3 x screamers
Too few of these guys for them to be good. Get 2 more units of these and you're golden.
1 x prince - flight, hide, might, nurgle, flies, noxious touch, breath
Breath and might is sorely unecessary on this guy. Skip those and get more men. Or drop him entirely and get another Grinder.