Warhammer 40k Forum and Wargaming Forums banner

1 - 11 of 11 Posts

·
Registered
Joined
·
9 Posts
Discussion Starter #1
HQ:

Mephiston-250

Elites:

Furioso Dreadnought-175
Upgrade to Librarian Dreadnought
Melta Gun
Storm Bolter

Stern Gaurd Squad (10 Man)-300
10 Combi Meltas

sanguinary preist-75
Jump Pack

Troops:

Assault Squad (10 Man)-260
Power Weapons (2)
Melta Gun

Assault Squad (10 Man)-260
Power Weapons (2)
Melta Gun

Fast Attack:

Vangaurd Veterans(10)-435
Power Weapons(8)

Attack Bike Squad(3)-150
multi melta(3)

Heavy Support:

Storm Raven Gun Ship-215 (Stern guard and dreadnought go here)
Locater Becon
Twin Linked Plasma Cannon
Multi Melta
 

·
Registered
Joined
·
45 Posts
You should decrease the amount of combi-meltas on the sternguard squad because they don't need so many. 3-4 is fine for a ten man squad, but 10 combi-meltas is overkill and a waste of points. :victory:
 

·
Registered
Joined
·
281 Posts
HQ:

Mephiston-250
-So where's his ride?
Elites:

Furioso Dreadnought-175
Upgrade to Librarian Dreadnought
Melta Gun
Storm Bolter
-I'd suggest switching this bad boy out for a DC dreadnought. You already have a hood in the army and he's riding in the Raven so you don't need his wing power.

Stern Gaurd Squad (10 Man)-300
10 Combi Meltas
-Overkill on the meltas.

sanguinary preist-75
Jump Pack
-Sure why not
Troops:

Assault Squad (10 Man)-260
Power Weapons (2)
Melta Gun
-Did you mean 2 meltaguns? Solid otherwise

Assault Squad (10 Man)-260
Power Weapons (2)
Melta Gun

Fast Attack:

Vangaurd Veterans(10)-435
Power Weapons(8)
-Again overkill, you'll destroy whatever you hit and then be destroyed by the rest of your opponent's army. I'd make them cheaper or drop them.

Attack Bike Squad(3)-150
multi melta(3)
-Fair
Heavy Support:

Storm Raven Gun Ship-215 (Stern guard and dreadnought go here)
Locater Becon
Twin Linked Plasma Cannon
Multi Melta
-Running one of these at 2000 points with no other valid high priority targets means this guy's going down first turn.

I'd suggest you rework your army to add in more close combat threat so even if your raven goes down you'll still have other units to follow up.
 

·
Registered
Joined
·
9 Posts
Discussion Starter #4
HQ:

Mephiston-250

Elites:

Stern Gaurd Squad (5 Man)-140
3 Combi Meltas

sanguinary preist-75
Jump Pack

Troops:

Death Company-135
jump packs
power weapon
infernus pistol

death company Dreadnought-175
Melta Gun
Storm Bolter

Assault Squad (10 man)-215
meltagun
power weapon

Assault Squad (10 Man)-215
Power Weapon
Melta Gun

Assault Squad (10 Man)-215
Power Weapon
Melta Gun

Fast Attack:

Baal Predator-140
Flame storm cannon
heavy flamers/heavy bolters (depending on enemy)

Attack Bike Squad(2)-100
multi melta(2)

Heavy Support:

Devastators-145
3 plasma cannons
missile launcher

Storm Raven Gun Ship-200 (Mephiston ,Stern guard and dreadnought go here)
Twin Linked lasCannon
Multi Melta

Sanguinary preist goes with assault squads so the get feel no pain attack bikes bust tanks that are a threat to the storm raven gun ship.

I wasnt sure weather to put lemartes in the death company or to put the death company in storm raven instead of the stern gaurd.
(Lemartes would replace the devastators)
 

·
Registered
Joined
·
45 Posts
The devastators seem out of place here because the whole army is mobile besides them. Also put the death company in the storm raven since they can assault out of it and you would have no need for the jump packs. Then with the points you save from the jumpacks you could buy a drop pod for the sternguard.
:biggrin:
 

·
Registered
Joined
·
9 Posts
Discussion Starter #6
HQ:

Mephiston-250

Elites:

Stern Gaurd Squad (5 Man)-140
3 Combi Meltas
Drop Pod-35

sanguinary preist-75
Jump Pack

Troops:

Death Company-135
jump packs
power weapon
infernus pistol

death company Dreadnought-175
Melta Gun
Storm Bolter

Assault Squad (10 man)-215
meltagun
power weapon

Assault Squad (10 Man)-215
Power Weapon
Melta Gun

Assault Squad (10 Man)-215
Power Weapon
Melta Gun

Fast Attack:

Baal Predator-140
Flame storm cannon
heavy flamers

Baal Predator-140
Flame storm cannon
heavy flamers


Attack Bike Squad(2)-100
multi melta(2)

Heavy Support:

Storm Raven Gun Ship-200 (Mephiston ,death company, and dreadnought go here)
Twin Linked lasCannon
Multi Melta
 

·
Registered
Joined
·
361 Posts
Sorry, but it's either Mephiston or the Death Company in the Stormraven. He's not an IC so he can't join them and it's one squad of up to 12 and/or a dreadnought. Not 12 models and/or a dread.

I'd have some other comments, but I'm wiped after driving home from the beach and am going to bed. More later I promise.
 

·
Registered
Joined
·
361 Posts
As promised, cause I knew it was killin ya havin ta wait :grin:, here are a few comments on your latest list version. Also one of your PVs is way off. A DCF with no upgrades is only 125, not 175.

One Drop Pod equals 2 gift KP for your enemy. It comes down turn 1, all alone, and if it actually puts the Sternguard in a position to do anything useful it's totally unsupported.

If you are going to put the DC in the Stormraven you probably don't want to bother with jump packs. Use those points to bulk up the squad and replace the Infernus Pistol with a power fist. And give the DCF Blood Talons and a Magna Grapple. The MG gives you two S8 low AP shooting attacks and that can let you crack open a transport to allow the Blood Talons to work their magic on the soft chewy prizes inside. And while I was very skeptical of the Talons at first I've sen them work their magic too many times now not to recommend it 100% of the time.

One flamethrower tank? Maybe. Two of them? Never.:nono: At least one should be Assault Cannon + Heavy Bolter. The flamer version has to expose it's pitiful side and rear AV to the enemy to get a shot. That means you might get one or two shots and then get blasted to pieces. With the Assault Cannon version you can make sure the enemy sees nothing but AV13 and from way too far away for him to get the chance to assault.

I'd also suggest replacing one of the AT weapons on the SR with a dual purpose system. Either keep the Assault Cannons or use the Typhoon missile launcher. Personally I'd do both, but if it's one or the other the Lascannon + TML is very good at killing tanks and pretty good against infantry. The twin MM is great at melting tanks, but almost forces you to close to 12" and that's too damned close IMO. You could of course just add Hurricane Bolter sponsons, but...
 

·
Registered
Joined
·
9 Posts
Discussion Starter #10
HQ:

Mephiston-250

Elites:

Stern Gaurd Squad (5 Man)-140
3 Combi Meltas
Rhino-50

Sanguinary Preist-75
Jump Pack

Troops:

Death Company-100
Power Weapon
Power Fist

Death Company Dreadnought-140
Melta Gun
Storm Bolter
Magna Grapple
Blood Talons

Assault Squad (10 man)-215
Meltagun
Power Weapon

Assault Squad (10 Man)-215
Power Weapon
Melta Gun

Assault Squad (10 Man)-215
Power Weapon
Melta Gun

Fast Attack:

Baal Predator-140
Assault Cannon
Heavy Bolters

Baal Predator-140
Assault Cannon
Heavy Bolters

Attack Bike Squad(2)-100
multi melta(2)

Heavy Support:

Storm Raven Gun Ship-225 (death company and dreadnought go here)
Twin Linked lasCannon
Typhoon Missile Launcher
 

·
Registered
Joined
·
361 Posts
You need at least 5 DC marines to have access to the DC Furioso. Sorry I missed that the first time.

The points can be easily found by dropping one of the RAS down to a 5 man. Give that squad's Sergeant a Hand Flamer to make up for some of the lost anti-infantry CC strength. Use the remaining points to boost the DC to 5+ and give the Priest a power weapon.
 
1 - 11 of 11 Posts
Top