Here is an BatRep from the last game I had against the Old Chaos.... It was fun as both of us are Vets, and we were actually trying to pound on each other
Eldar (general = moc065)
(130) 1 Autarch on Jetbike, Laser Lance and F-Gun.
(162) 6 Harlequins; Shadowseer and 6 Kisses.
(118) 6 Howling Banshees; Exarch with Executioner.
(142) 4 Jetbikes and a Jetbike Warlock with Destructor.
(76) 3 Jetbikes with 1 Shuri-cannon.
(185) 1 Falcon with Pulse, Shuri-cannon, Shuri-cat, h-field, v-engine, and s-stones.
(185) 1 Falcon with Pulse, Shuri-cannon, Shuri-cat, h-field, v-engine, and s-stones.
Totals 999, 22 models, 6 scoring units.
Chaos Undivided (general = Triston)
(75) 1 Chaos Lieutenant, Mark of Chaos Undivided; Kia Gun
(148) 7 CSM, Mark of Chaos Undivided; CCW’s and B-pistols.
{43} 1 Aspiring Champ, Mark of Chaos Undivided; P-fist and B-pistol.
(148) 7 CSM, Mark of Chaos Undivided; CCW’s and B-pistols.
{43} 1 Aspiring Champ, Mark of Chaos Undivided; P-fist and B-pistol.
(144) 6 Noise Marines, Mark of Slaanesh; Fearless; Warp Scream; 4 Sonic Blasters, Blastmaster and Bolter.
(140) 5 Daemonette Riders, Daemonic talons, Daemonic Speed; Fleet of Claw; summoned.
(170) 6 Havocs, Mark of Chaos Undivided; 4 Missile Launchers, 2 Bolters.
(170) 6 Havocs, Mark of Chaos Undivided; 4 Missile Launchers, 2 Bolters.
Totals 995, 40 models, 6 scoring units.
Neither Triston not myself had played against each other in some time… and He remembered me as a Saim-Hann player where I remembered him as a Blood Angel player. Obviously our armies where much changed since our last game, so this looked to be a good game, where both of us should be able to have fun and learn a fair bit.
We used a 8 X 4 Table and rolled for Cleanse mission with Alpha scenario. Chaos picked quarter, Eldar set-up first, and Chaos had first turn.
Set up was as shown, with the Chaos Daemonettes waiting to be summoned and the Eldar Harlequins and Banshees in respective Falcons.
Table and Set-up
Turn 1
A Noise Marines, LT and CSM’s all move, there was no shooting and no assault.
B Jetbikes “Turbo”, and Falcons move into position, there was not shooting and no assault.
I didn’t play quite as aggressively as some player would; but, with a large table I was in the mind-set to see if I could divide his units and work on them piecemeal.
End of turn 1
Turn 2
A Daemonettes roll a 1 to be summoned (fail). Noisies, LT, and CSM’s move to gain better position. 1 havoc squad has shots at the Falcon with Banshee’s but fail to glance its armour. There were no assaults.
B Eldar go on the move towards the enemy. Jetbikes and the Autarch shoot and kill 1 CSM. Both Falcons dis-embark there infantry and then poor all of their shooting into the Noisies, the Chaos armour is awesome only 2 Noisies go down. The Jetbikes with the Warlock use their assault move to pop in front of the Falcon’s (blocking the Harlies and Banshees from immediate assaults), the other Jetbikes move behind cover, and the Autarch moves behind the Ruins (easily passes his d-terrain test).
The Eldar draw first blood; but, a lot of the army is now exposed to the Chaos…. Will this aggression pay off, or will the Eldar be punished for their over-confidence. We will see if the Autarch and small Jetbike squad can succeed in luring away a part of his army.
End of turn 2
Turn 3
A Daemonettes roll a 2 to be summoned (Fail). CSM’s and LT move into cover, they then shoot the Jetbike squad and kill 2 of them (Shuri-cannon Jetbike passes tests). 1 Havoc squad shoots Jetbikes (only visible target) killing 2, Noises shot Jetbikes and kill 2 more (Warlock passes tests), other Havoc squads tries to shoot Banshees (fails target priority test) ends up shooting the Falcon; but, bounces off of its armour.
B Both lone Jetbikers pass their Last Man Standing tests. Eldar are on the move now. Considering that both Jetbike Squads just got obliterated by his shooting; maybe its not such a good thing to be standing around in the open, its high time to be aggressive and show Chaos just how CC orientated the Eldar can get. The Warlock moves forward and then roasts a Noisie with his Destructor. Both Falcons move and then shoot at his CSM; but, again the Chaos armour is strong and they only manage to kill 1. The Autarch moves around the enemy Flank, and then he quickly dispatches 4 Havocs with his Laser Lance in the assault. The Harlequins run forward (move & fleet), they are moving so quickly that they run right over the Noisies (killed remaining 3 with their “rending attacks) and keep moving towards the Havoc squad. The Banshee’s also run at the enemy and manage to take down 5 CSM that were foolishly hiding in cover, unfortunately 2 of the Girls are lost in return combat. The lone Shuri-cannon Jetbike moves and shoots the CSM’s but has no effect (Chaos armour holds strong again) and then uses its assault move to try and get over to help with the CC.
So the Eldar aggression paid off, yes I did loose 8 Eldar (6 JB’s and 2 Banshee’s); but, Chaos lost 14 models including the Noise Marine Squad. And, 1 Havoc squad is shut down in CC with the Autarch. The plan is working so far.
End of turn 3
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Eldar (general = moc065)
(130) 1 Autarch on Jetbike, Laser Lance and F-Gun.
(162) 6 Harlequins; Shadowseer and 6 Kisses.
(118) 6 Howling Banshees; Exarch with Executioner.
(142) 4 Jetbikes and a Jetbike Warlock with Destructor.
(76) 3 Jetbikes with 1 Shuri-cannon.
(185) 1 Falcon with Pulse, Shuri-cannon, Shuri-cat, h-field, v-engine, and s-stones.
(185) 1 Falcon with Pulse, Shuri-cannon, Shuri-cat, h-field, v-engine, and s-stones.
Totals 999, 22 models, 6 scoring units.
Chaos Undivided (general = Triston)
(75) 1 Chaos Lieutenant, Mark of Chaos Undivided; Kia Gun
(148) 7 CSM, Mark of Chaos Undivided; CCW’s and B-pistols.
{43} 1 Aspiring Champ, Mark of Chaos Undivided; P-fist and B-pistol.
(148) 7 CSM, Mark of Chaos Undivided; CCW’s and B-pistols.
{43} 1 Aspiring Champ, Mark of Chaos Undivided; P-fist and B-pistol.
(144) 6 Noise Marines, Mark of Slaanesh; Fearless; Warp Scream; 4 Sonic Blasters, Blastmaster and Bolter.
(140) 5 Daemonette Riders, Daemonic talons, Daemonic Speed; Fleet of Claw; summoned.
(170) 6 Havocs, Mark of Chaos Undivided; 4 Missile Launchers, 2 Bolters.
(170) 6 Havocs, Mark of Chaos Undivided; 4 Missile Launchers, 2 Bolters.
Totals 995, 40 models, 6 scoring units.
Neither Triston not myself had played against each other in some time… and He remembered me as a Saim-Hann player where I remembered him as a Blood Angel player. Obviously our armies where much changed since our last game, so this looked to be a good game, where both of us should be able to have fun and learn a fair bit.
We used a 8 X 4 Table and rolled for Cleanse mission with Alpha scenario. Chaos picked quarter, Eldar set-up first, and Chaos had first turn.
Set up was as shown, with the Chaos Daemonettes waiting to be summoned and the Eldar Harlequins and Banshees in respective Falcons.
Table and Set-up

Turn 1
A Noise Marines, LT and CSM’s all move, there was no shooting and no assault.
B Jetbikes “Turbo”, and Falcons move into position, there was not shooting and no assault.
I didn’t play quite as aggressively as some player would; but, with a large table I was in the mind-set to see if I could divide his units and work on them piecemeal.
End of turn 1

Turn 2
A Daemonettes roll a 1 to be summoned (fail). Noisies, LT, and CSM’s move to gain better position. 1 havoc squad has shots at the Falcon with Banshee’s but fail to glance its armour. There were no assaults.
B Eldar go on the move towards the enemy. Jetbikes and the Autarch shoot and kill 1 CSM. Both Falcons dis-embark there infantry and then poor all of their shooting into the Noisies, the Chaos armour is awesome only 2 Noisies go down. The Jetbikes with the Warlock use their assault move to pop in front of the Falcon’s (blocking the Harlies and Banshees from immediate assaults), the other Jetbikes move behind cover, and the Autarch moves behind the Ruins (easily passes his d-terrain test).
The Eldar draw first blood; but, a lot of the army is now exposed to the Chaos…. Will this aggression pay off, or will the Eldar be punished for their over-confidence. We will see if the Autarch and small Jetbike squad can succeed in luring away a part of his army.
End of turn 2

Turn 3
A Daemonettes roll a 2 to be summoned (Fail). CSM’s and LT move into cover, they then shoot the Jetbike squad and kill 2 of them (Shuri-cannon Jetbike passes tests). 1 Havoc squad shoots Jetbikes (only visible target) killing 2, Noises shot Jetbikes and kill 2 more (Warlock passes tests), other Havoc squads tries to shoot Banshees (fails target priority test) ends up shooting the Falcon; but, bounces off of its armour.
B Both lone Jetbikers pass their Last Man Standing tests. Eldar are on the move now. Considering that both Jetbike Squads just got obliterated by his shooting; maybe its not such a good thing to be standing around in the open, its high time to be aggressive and show Chaos just how CC orientated the Eldar can get. The Warlock moves forward and then roasts a Noisie with his Destructor. Both Falcons move and then shoot at his CSM; but, again the Chaos armour is strong and they only manage to kill 1. The Autarch moves around the enemy Flank, and then he quickly dispatches 4 Havocs with his Laser Lance in the assault. The Harlequins run forward (move & fleet), they are moving so quickly that they run right over the Noisies (killed remaining 3 with their “rending attacks) and keep moving towards the Havoc squad. The Banshee’s also run at the enemy and manage to take down 5 CSM that were foolishly hiding in cover, unfortunately 2 of the Girls are lost in return combat. The lone Shuri-cannon Jetbike moves and shoots the CSM’s but has no effect (Chaos armour holds strong again) and then uses its assault move to try and get over to help with the CC.
So the Eldar aggression paid off, yes I did loose 8 Eldar (6 JB’s and 2 Banshee’s); but, Chaos lost 14 models including the Noise Marine Squad. And, 1 Havoc squad is shut down in CC with the Autarch. The plan is working so far.
End of turn 3

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