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Hey man.
List looks fun, old style "in your face" list, doomed to lose, but with many a skull taken for Khorne!
Only real issue (beside warptalons, i fucking hate them) are the walking berzerkers...
walking marines means dead marines. Also, there's the old issue about regular khorne marked marines being "better" than zrkerkers, but that can be left aside.
If you drop 2 warp talons and all the VoTLW on the zerkers and chaos lord, you could be able to take rhino or 2
cheers!
 

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cool, man, looks like 3rd ed is back! :laugh:
Should surprise someone, though!
I totally agree on the MoK marines, Zerkers are THE chosen!
Jinking bikers have a 4+ cover and can be great to screen rhinos. maulers already have a 5++, so, not really gonna need to cover them, maybe hug some ruins, if in need. Just remember that biker screening is gonna end soon :p so zoom up the board turn 1 with every rhino and bikers!
Turn 2 you should disembark zerkers and with flat out moves in shooting phase, create a rhino wall with just 1" between rhinos to let your models pass the turn later. You should be good. Also, rhinos can be great for some unexpected ramming!
Cheers
 
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