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4 Posts
Hello Heretics. I've recently come back to 40k after taking some time off and have only played a few games of 5th edition, before that I hadn't played since 3rd. I used to play Alaitoc/ Black Templars and am now thinking of polishing off my Eldar army. This list was designed to play against MEQ armies in 2/3 of my games as 14/20 play them at my store.
HQ: Yriel
Elites: Fire Dragons(5) w/ Wave Serpent(spirit stones, TL Shuriken cannon)
Elites: Banshees(10) Exarch w/ executioner, war shout, acrobatic. Wave Serpent(spirit stones, TL shuriken cannon)
Troops: Dire Avengers(10) Exarch with 2xSC, bladestorm, defend. Wave Serpent(spirit stones, TL shuriken cannon
Troops: Dire Avengers(10) Exarch with 2xSC, bladestorm, defend. Wave Serpent(spirit stones, TL shuriken cannon
Troops: Guardian Jetbikes(3) 1x shuriken cannon
Troops: Guardian Jetbikes(3) 1x shuriken cannon
Heavy Support: Fire Prism
Heavy Support: Fire Prism
Heavy Support: Dark Reapers(5) Exarch w/ EML, Fast Shot
This comes out to exactly 1850. The idea is to have a good shooting base while the whole army is mobile(except the reapers) with yriel and the banshees for melee support. I was thinking of dropping a few abilities to free up 75 pts or so for a vyper with a BL but I'm not sure if I'd need it. So how do you guys think this list would do against Space Marines? Any trouble with certain armies you can see from first glance? Any advice/tips very much appreciated, thank you.
HQ: Yriel
Elites: Fire Dragons(5) w/ Wave Serpent(spirit stones, TL Shuriken cannon)
Elites: Banshees(10) Exarch w/ executioner, war shout, acrobatic. Wave Serpent(spirit stones, TL shuriken cannon)
Troops: Dire Avengers(10) Exarch with 2xSC, bladestorm, defend. Wave Serpent(spirit stones, TL shuriken cannon
Troops: Dire Avengers(10) Exarch with 2xSC, bladestorm, defend. Wave Serpent(spirit stones, TL shuriken cannon
Troops: Guardian Jetbikes(3) 1x shuriken cannon
Troops: Guardian Jetbikes(3) 1x shuriken cannon
Heavy Support: Fire Prism
Heavy Support: Fire Prism
Heavy Support: Dark Reapers(5) Exarch w/ EML, Fast Shot
This comes out to exactly 1850. The idea is to have a good shooting base while the whole army is mobile(except the reapers) with yriel and the banshees for melee support. I was thinking of dropping a few abilities to free up 75 pts or so for a vyper with a BL but I'm not sure if I'd need it. So how do you guys think this list would do against Space Marines? Any trouble with certain armies you can see from first glance? Any advice/tips very much appreciated, thank you.