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Discussion Starter · #1 ·
alright well I decided to start a new army and I want a daemonhunters army. cool minis and all that good stuff. I'm going to proxy a game against a friend of mine today to see if this works ( he has a fluffy flesh tearers army ) so any advice will help. Oh but will keep the vindicare no matter what. one of my favorite gw model ever


HQ
grey knight hero 106
brother captain,psychic hood,lighting claw, nemesis force weapon

Inquisitor lord 98
3 mystics, combi-melta,melta bombs

ELITES
Inquisitor 60
null rod, refractor field,melta bomb

5 terminators 270
psycannon

Vindicare assasin 110
440

TROOPS
10 grey knights 331
frag gernades,melta bomb ( justicar), 2 psycannons

10 grey knights 331
frag gernades,melta bomb ( justicar), 2 psycannons
652

HEAVY
Dreadnought 138
twin lascannon,extra armor, smoke launcher

Dreadnought 138
twin lascannon,extra armor, smoke launcher

Land Raider 258
extra armor, smoke launchers
534

1850
 

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You should take a grand master, str 6 force weapon is very nice, and also having a 1 wound hq kinda sucks. Save the psycannons for terminators its not worth it on normal marines. 25 Points and you lose the NFW and extra close combat attack.
 

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Discussion Starter · #3 ·
wow I didn't realize he only had one wound. hhmm I will see where I can cut down on points
 

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nice i like its a list i may use.
i just dont like the landrider i have never used them :p,
allso i just would add the inq lord for a HQ slot not just buy him and give a 1p weapon then hide him or w/e.
allso i would bring a 10 mean army of GKT's i like to do close combat.
i have never faced a fluffy flesh tearers army ,so my list may be wrong for this sorry if it is.
 

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Discussion Starter · #5 ·
well I kept the list I had for the game and did quite well. the dreads popped vehicles along with the raider. deep striking the termies worked and popping out a unit of ten grey knights on the death company was worth it ( even though we both lost our units ) other than that I want to drop the inquisitor lord he didn't do much. But still not enough points for a grand master hq. in 2000 i can fit him but for now the list does a good job overall. thanks for the advice it was really helpful
 

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Discussion Starter · #6 ·
ok so here is the revised list

HQ
Grand Master 225
psychic hood, icon of just,lighting claw, nemesis force weapon, word of the emporer

ELITES

5 termies 295
psycannon, icon of just ( brother captain )

Inquisitor 62
null rod, refractor field,melta bomb,bolt pistol,frag gernades

Vindicare assasin 110

TROOPS
10 grey knights 307
frag gernades,melta bomb,targeter ( justicar only), 1 psycannon

10 grey knights 307
frag gernades,melta bomb,targeter ( justicar only), 1 psycannon

HEAVY
Dreadnought 138
twin lascannon,extra armor, smoke launcher

Dreadnought 138
twin lascannon,extra armor, smoke launcher

Land Raider 268
extra amor, smoke launchers,pintle mounted storm bolter

1850
 
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