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Ok so I've started looking at building an army list for Caledonian Revolution in July and I've got 1850pts to play with. My restrictions are:
‘Come the Apocalypse’ Alliances can be made and Special (Unique) Characters will be allowed.
You may select 0-1 Super Heavy Vehicle or Gargantuan Monstrous Creature per army UNLESS the Detachment comprises completely of Super Heavy Vehicles or Gargantuan Monstrous Creatures.
Forge World is NOT permitted.
Only battle forged armies may be taken.
You may form your force from a maximum of 4 detachments. These can be any combination of detachments or formations as permitted by the main rules.
The new ‘super formations’ like Craftworld Warhosts and Necron and The Adeptus Mechanicus War Convocation all count as a single Detachment for the limit of 4.
The only other thing to bear in mind is that I do not own even a single Eldar Jetbike. (I have 3 Vypers though) - I know - Crazyness! Who'd take Eldar without Windriders these days.... *cough* that'd be me then.....

The list I'm looking at right now is below, I'd appreciate any constructive feedback, I want it to be at least semi-competitive whilst retaining some fluffyness haha.

Craftworld Warhost Detachment:

Guardian Battlehost:
Farseer - (Singing Spear) 105
10 Guardians - (free weapon [Eldar Missilie Launcher]) - 90
Transport1 Wave Serpent - TL Scatter Lasers 115
10 Guardians - (free weapon [Eldar Missilie Launcher]) - 90
Transport2 Wave Serpent - TL Scatter Lasers 115
10 Guardians - (free weapon [Eldar Missilie Launcher]) - 90
Transport3 Wave Serpent - TL Scatter Lasers 115
1 War Walker - 2 Scatter Lasers - 60
1 Vyper - 1 Shuriken Cannons, 1 Scatter Lasers - 60
3 D-Cannon - 165

Heroes of the Craftworld:
Autarch - Fusion Gun - 80

Engines of Vaul:
3 Falcons - 3 Shuriken Cannons, 3 Scatter Lasers, 3 Pulse Lasers - 405

Aspect Host:
5 Fire Dragons - Exarch - 120
5 Fire Dragons - Exarch - 120
5 Fire Dragons - Exarch - 120

Total 1850pts
 

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The only thing I'm not keen on is the fire dragons (I'm assuming they leap out of the falcons)

They just have to get too close (even with battle focus and the formation guaranteed run) for my taste.

But having said that, I can't think of a unit to suggest instead that would do the same job better. And I can vouch for the falcons being effective on deep strike. People just don't seem to like 3 grav tanks appearing exactly where they don't want them mid game :laugh:

Let us know how this list performs - I've written some very similar lists but not used them yet and I'm intrigued to see how you get on :)
 
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