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Heres an idea for a list that might get done in the near future. Its an all Drop Pod list which is pretty much unheard of down my way.
HQ
Captain Sicarius 200
Command Squad 305
2 Lightning Claws
2 Powerfists
4 Storm Shields
Company Standard
Drop Pod
Troops
Tactical Squad 220
10 Models
Meltagun
Missile Launcher
Drop Pod
Tactical Squad 220
10 Models
Meltagun
Missile Launcher
Drop Pod
Tactical Squad 220
10 Models
Meltagun
Missile Launcher
Drop Pod
Elites
Ironclad Dreadnought 195
Heavy Flamer
Ironclad Assault Launchers
Drop Pod
Ironclad Dreadnought 195
Heavy Flamer
Ironclad Assault Launchers
Drop Pod
Ironclad Dreadnought 195
Heavy Flamer
Ironclad Assault Launchers
Drop Pod
Total: 1750
I think the plan here is quite obvious so I'll go on to explain my choices because I know that some might be considered a little.. iffy.
The Command Squad won the fight with a Sterngaurd Squad. The CS won because it was slightly cheaper, quite a bit more survivable and I could afford to give them some decent kit. The main counter point is that the Sternguard have a higher model count and special ammo, not that I'm lacking for bolter fire. In any case the Command Squad is my rock unit, LCs and Sicarius for thinning out the crowd, Powerfists for Walkers and MCs.
The 3 Tactical squads are there to bulk out the army. I was tempted to give them a Powerfist but I have the Dreadnaughts and CS to kill anything tough, besides I didn't have a spare 75pts.
I went for Ironclads because they are awesome when up close. The melta/flamer combo gives them some duality and the Assault Launchers are there to give it an edge in combat (where it will undoubtedly end up). I could drop them for regular Dreads to free up some points but I don't know if they'll be as effective.
Anythoughts?
HQ
Captain Sicarius 200
Command Squad 305
2 Lightning Claws
2 Powerfists
4 Storm Shields
Company Standard
Drop Pod
Troops
Tactical Squad 220
10 Models
Meltagun
Missile Launcher
Drop Pod
Tactical Squad 220
10 Models
Meltagun
Missile Launcher
Drop Pod
Tactical Squad 220
10 Models
Meltagun
Missile Launcher
Drop Pod
Elites
Ironclad Dreadnought 195
Heavy Flamer
Ironclad Assault Launchers
Drop Pod
Ironclad Dreadnought 195
Heavy Flamer
Ironclad Assault Launchers
Drop Pod
Ironclad Dreadnought 195
Heavy Flamer
Ironclad Assault Launchers
Drop Pod
Total: 1750
I think the plan here is quite obvious so I'll go on to explain my choices because I know that some might be considered a little.. iffy.
The Command Squad won the fight with a Sterngaurd Squad. The CS won because it was slightly cheaper, quite a bit more survivable and I could afford to give them some decent kit. The main counter point is that the Sternguard have a higher model count and special ammo, not that I'm lacking for bolter fire. In any case the Command Squad is my rock unit, LCs and Sicarius for thinning out the crowd, Powerfists for Walkers and MCs.
The 3 Tactical squads are there to bulk out the army. I was tempted to give them a Powerfist but I have the Dreadnaughts and CS to kill anything tough, besides I didn't have a spare 75pts.
I went for Ironclads because they are awesome when up close. The melta/flamer combo gives them some duality and the Assault Launchers are there to give it an edge in combat (where it will undoubtedly end up). I could drop them for regular Dreads to free up some points but I don't know if they'll be as effective.
Anythoughts?