Joined
·
220 Posts
you only have one good option for long range hole punching, you'll need a lot more if your to stress your opponent in the first turns, especially where your not a lightning strike tactic and a smart opponent will widdle you down almost for free.
to refine your plan a bit, of my mind...
id drop the captain and the homers from the tac squad, drop telion and at and least one thunderfire cannon. I think that opens up about 300pts + 180 is 480. Could add any number/blend of predators w/ laz, ranged dreads, or land speeder typhoon pattern.
oh yea, is your librarian running with the terminators? if so, why deep strike them when you are going to use gate of infinity? Null zone can be damn handy, especially with a teleporting termie unit.
gg gl
to refine your plan a bit, of my mind...
id drop the captain and the homers from the tac squad, drop telion and at and least one thunderfire cannon. I think that opens up about 300pts + 180 is 480. Could add any number/blend of predators w/ laz, ranged dreads, or land speeder typhoon pattern.
oh yea, is your librarian running with the terminators? if so, why deep strike them when you are going to use gate of infinity? Null zone can be damn handy, especially with a teleporting termie unit.
gg gl