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Discussion Starter · #1 ·
So I've somehow got myself enrolled in a 1650pts campaign. Idea is more airing on the side of fun rather than fully competitive. So tried to make something which has a bit of a theme with competitive elements to keep me in the game. Without further ado.

Wolves unleashed detachment

HQ – 375pts
Rune priest
-Terminator Armour
-Combi-melta

Rune priest
-Bike

Rune priest
-Bike

Rune priest

Rune priest

Troops – 230pts
Grey Hunters (x5)
-Meltagun
-Rhino

Grey Hunters (x5)
-Meltagun
-Rhino

Elites – 330pts
Wolf Guard (x5)
-Combi-melta (x5)
-Drop Pod

Lone wolf
-Powerfist

Lone wolf
-Plasma pistol (x2)
-Meltabomb

Lone wolf
-Plasma pistol (x2)
-Meltabomb

Fast attack – 715pts
Thunderwolf cavalry (x4)
-Storm shields (x3)
-Pack leader
-Storm shield
-Wolf claw

Thunderwolf cavalry (x4)
-Storm shields (x3)
-Pack leader
-Storm shield
-Wolf claw

Stormwolf
-Multi-melta (x2)

Foot priests go with a unit of grey hunters each. The detachment bonus means they have a 50:50 chance of getting outflank which would be very useful! Probably go telekinesis ("SAY WHAT!" I hear you cry) or tempestas as both give a nice range of powers to help light tank busting or keep infantry pinned down.

Bike priests go with a unit of TWC each, going biomancy.

Terminator priest goes with the wolf guard in the drop pod and goes for divination to try and get that alpha strike as accurate as possible.

Lone wolves are just a bit of fun, had some great fun with them in the past.

Second detachment bonus will let me get the stormwolf in second turn automatically. Lost count number of times I've had the flyer come in on the 4th turn, when the opponents army has been dealt with or my army is in complete disarray.

Any thoughts or ideas appreciated!
 
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