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HQ
Farseer - Doom - Fortune - Spiritstones = 130pts
ELITES
6 Fire Dragons - Exarch(Tank Hunter) = 123pts
in Falcon - Scatterlaser - Holo-field = 165pts
10 Striking Scorpions = 160pts
in Wave Serpent - Spiritstones - TL Brightlance = 145pts
TROOPS
8 Dire Avengers = 96pts
in Wave Serpent - Spiritstones - TL Brightlance = 145pts
8 Dire Avengers = 96pts
in Wave Serpent - Spiritstones - TL Brightlance = 145pts
HEAVY SUPPORT
Fire Prism - Holo-field = 150pts
Fire Prism - Holo-field = 150pts
Total = 1505pts
I was thinking of maybe trying a Nightspinner instead of one Fire Prism? I know the guy I'm playing will be running at least two but probably 3 Princes with 2 having wings (I think). Maybe the Spinner could slow that thing down (if it can hit) and maybe take a would or two of it by making it take dangerous terrain tests if it wants to use it's wings?
This is just a slight change from my usual list (have swapped out Eldrad and some Dire Avengers to fit in Scorpions and a Farseer).
I was thinking of running Scorpions as he runs a nasty group of Bloodletters (another reason to run a Spinner to slow these guys down?) and I believe they only have inv saves so thought the Scorpions would do better against them than Banshees. Hopefully their 40 attacks on the charge can put a good size dent into that unit. The Farseer would go in in with the Scorpions to hit the enemy with Doom and prot the Scorpions with Fortune against non-PW enemies.
My WS are modelled with the TL Brightlances so I always opt for them but what weapons do you think would be better suited?
C&C welcome.
Farseer - Doom - Fortune - Spiritstones = 130pts
ELITES
6 Fire Dragons - Exarch(Tank Hunter) = 123pts
in Falcon - Scatterlaser - Holo-field = 165pts
10 Striking Scorpions = 160pts
in Wave Serpent - Spiritstones - TL Brightlance = 145pts
TROOPS
8 Dire Avengers = 96pts
in Wave Serpent - Spiritstones - TL Brightlance = 145pts
8 Dire Avengers = 96pts
in Wave Serpent - Spiritstones - TL Brightlance = 145pts
HEAVY SUPPORT
Fire Prism - Holo-field = 150pts
Fire Prism - Holo-field = 150pts
Total = 1505pts
I was thinking of maybe trying a Nightspinner instead of one Fire Prism? I know the guy I'm playing will be running at least two but probably 3 Princes with 2 having wings (I think). Maybe the Spinner could slow that thing down (if it can hit) and maybe take a would or two of it by making it take dangerous terrain tests if it wants to use it's wings?
This is just a slight change from my usual list (have swapped out Eldrad and some Dire Avengers to fit in Scorpions and a Farseer).
I was thinking of running Scorpions as he runs a nasty group of Bloodletters (another reason to run a Spinner to slow these guys down?) and I believe they only have inv saves so thought the Scorpions would do better against them than Banshees. Hopefully their 40 attacks on the charge can put a good size dent into that unit. The Farseer would go in in with the Scorpions to hit the enemy with Doom and prot the Scorpions with Fortune against non-PW enemies.
My WS are modelled with the TL Brightlances so I always opt for them but what weapons do you think would be better suited?
C&C welcome.