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So, after not having gotten a game of Warhammer in for months, I've found a new place where they play pickup games (1000 or 1500 depending on the number of players) on a Sat. I want to take my VC along to give them a try. My 1K list is set but here is the 1500pt list I was thinking of taking:
Vampire Lord w/ Lvl 2 - Lore of Vampires, Armor of Destiny, Shield, Quickblood, Dark Acolyte - 363
Necromancer w/ Lvl 2, - Lore of Vampires, Talisman of Endurance, Dispel Scroll - 155
30 Skeletons w/ Full Command, Screaming Banner - 205
24 Zombies w/ Standard, Musician - 82
6 Dire Wolves - 48
5 Dire Wolves - 40
21 Grave Guard w/ Great Weapons, Full Command, Banner of the Barrows - 332
Spirit Host - 45
Spirit Host - 45
Varghulf - 175
TOTAL: 1490
So, with the extra 10pts do I drop the Dark Acolyte for a 3rd magic lvl on the Vamp? Do I just pump up the zombies or skelies? I was leaning toward swapping Acolyte for Lvl 3. Acolyte will boots my Invocations but the extra spell lvl will help boost all my spells (Dwarfs will be there) and dispel attempts (I know for sure there will be WE w/ a lvl 4). Having no real punch to the army aside from the vamp (just going w/ the models I currently own), though, the extra 1-3 pips added to Invocation will help keep the ranks boosted vs all the shooting I know I'm going to be up against.
I know a lvl 4 Master Nec would solve the magic issue but I need the vamp for that swift kick to the nuts vs speedy elves and tough dwarfs.
Any of you seasoned VC players have some good advice?
Vampire Lord w/ Lvl 2 - Lore of Vampires, Armor of Destiny, Shield, Quickblood, Dark Acolyte - 363
Necromancer w/ Lvl 2, - Lore of Vampires, Talisman of Endurance, Dispel Scroll - 155
30 Skeletons w/ Full Command, Screaming Banner - 205
24 Zombies w/ Standard, Musician - 82
6 Dire Wolves - 48
5 Dire Wolves - 40
21 Grave Guard w/ Great Weapons, Full Command, Banner of the Barrows - 332
Spirit Host - 45
Spirit Host - 45
Varghulf - 175
TOTAL: 1490
So, with the extra 10pts do I drop the Dark Acolyte for a 3rd magic lvl on the Vamp? Do I just pump up the zombies or skelies? I was leaning toward swapping Acolyte for Lvl 3. Acolyte will boots my Invocations but the extra spell lvl will help boost all my spells (Dwarfs will be there) and dispel attempts (I know for sure there will be WE w/ a lvl 4). Having no real punch to the army aside from the vamp (just going w/ the models I currently own), though, the extra 1-3 pips added to Invocation will help keep the ranks boosted vs all the shooting I know I'm going to be up against.
I know a lvl 4 Master Nec would solve the magic issue but I need the vamp for that swift kick to the nuts vs speedy elves and tough dwarfs.
Any of you seasoned VC players have some good advice?