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824 Posts
Grandpapa nurgle has lured me in again... here goes:
GUO, ML3, exalted reward (eternal blade) 270
3x Beasts of Nurgle 156
3x Nurglings 45
3x Nurglings 45
3x Plague Drones, Icon, plaguebringer w greater etherblade 166
3x Plague Drones, Icon, plaguebringer w greater etherblade 166
Daemon Prince of Nurgle, wings, 3+, ML2, balesword 290
Soul Grinder of Nurgle, Phlegm 180
Soul Grinder of Nurgle, Phlegm 180
Total: 1498
The idea for this list is nurglings infiltrate onto objectives and just chill. If my opponent shoots them they're wasting their firepower by not killing the scary things. Beasts and Plague Drones zoom up turn 1 and bring in the GUO t2. I'm tempted to give the drones death heads, but the shooting seems kind of lackluster. The Daemon prince gets rid of giant enemy crabs for me, soul grinders grind souls. Fairly straight forward. I'm a little hesitant running the GUO without any greater rewards, but i'm not sure where I'd drop points to pay for that, or even if I want to consolidate even more points onto him. Obviously psychers just roll on biomancy.
Things I have to keep in mind for lists:
Anti high AV: Touch of rust, soul grinders CC, Iron arm
Anti low AV: Touch of rust, soul grinders CC + shooting, MCs
Anti horde: Soul grinders shooting, nurgle psychics
Anti teq: Plaguedrones, biomancy MCs (unless they're GK...), beasts as tarpit
Anti flyer: Daemon prince, soul grinders
Anti MC: Daemon prince, plague drones if not s10, GUO
Taking Objectives: Nurglings, GUO, basically most things... Drones for maelstrom missions as well
Removing 2+ cover campers: idk, hit them in CC with basically anything? that and stream of corruption if need be
Hopefully this has made some sense. Tell me what you think!
-Arcticor
GUO, ML3, exalted reward (eternal blade) 270
3x Beasts of Nurgle 156
3x Nurglings 45
3x Nurglings 45
3x Plague Drones, Icon, plaguebringer w greater etherblade 166
3x Plague Drones, Icon, plaguebringer w greater etherblade 166
Daemon Prince of Nurgle, wings, 3+, ML2, balesword 290
Soul Grinder of Nurgle, Phlegm 180
Soul Grinder of Nurgle, Phlegm 180
Total: 1498
The idea for this list is nurglings infiltrate onto objectives and just chill. If my opponent shoots them they're wasting their firepower by not killing the scary things. Beasts and Plague Drones zoom up turn 1 and bring in the GUO t2. I'm tempted to give the drones death heads, but the shooting seems kind of lackluster. The Daemon prince gets rid of giant enemy crabs for me, soul grinders grind souls. Fairly straight forward. I'm a little hesitant running the GUO without any greater rewards, but i'm not sure where I'd drop points to pay for that, or even if I want to consolidate even more points onto him. Obviously psychers just roll on biomancy.
Things I have to keep in mind for lists:
Anti high AV: Touch of rust, soul grinders CC, Iron arm
Anti low AV: Touch of rust, soul grinders CC + shooting, MCs
Anti horde: Soul grinders shooting, nurgle psychics
Anti teq: Plaguedrones, biomancy MCs (unless they're GK...), beasts as tarpit
Anti flyer: Daemon prince, soul grinders
Anti MC: Daemon prince, plague drones if not s10, GUO
Taking Objectives: Nurglings, GUO, basically most things... Drones for maelstrom missions as well
Removing 2+ cover campers: idk, hit them in CC with basically anything? that and stream of corruption if need be
Hopefully this has made some sense. Tell me what you think!
-Arcticor