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Discussion Starter · #1 · (Edited)
Hello All,

Typically, I am a DA player, however, Dread's just don't seem to make their way into my lists that much, and I just like the fluff with Dreads and wanted to make a list where they are the focus. Here's my thoughts:

HQ1- Master of the Forge
HQ2- Master of the Forge
z1- Techmarine upgraded with servo-hardness (to go with Troop1)
z2- Techmarine upgraded with servo-hardness (to go with Troop2)
Troop1- 5man Tac Squad in Razorback with TL-Asscan
Troop2- 5man Tac Squad in Razorback with TL-Asscan
Troop3- 5man Scout Squad with Sniper Rifles and Camo Cloaks and sgt. with melta bomb (doesn't fit the mold, but had low points left and needed a 3rd troop)
Elite1- Ironclad Dread, 2 hunter killers, assault launchers, upgraded to heavy flamers, chainfist
Elite2- Ven Dread, Asscan, heavy flamer, Powerfist
Elite3- Ven Dread, Asscan, heavy flamer, Powerfist
Heavy1- Ven Rifle Dread (TLLC and ML)
Heavy2- Ven Rifle Dread (TLLC and ML)
1500pts on the nose

I know it doesn't have anti-air, but I figure the TL-asscan's should be able to get enough shots through.

One MotF runs up the field with the 3 'cc' dreads, while one stays in the back with the 2 rifle dreads. The Razorbacks with techmarines hold the flanks.

The Ironhands +1 to BotO rolls mean's 3+ fixes, as well as 'It will not die' and Venerable on the armor, just makes me think they will be hard to kill as soak up more shots than expected.

Thoughts??
 
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