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Discussion Starter · #1 ·
HQ
Farseer w/ runes of witnessing, spirit stones, doom, and guide. - 130pts

Farseer w/ runes of witnessing, spirit stones, doom, and guide. - 130pts

Elites
Harlequin x 8 w/ troupe master, death jester, shadow seer, kiss and 2x fusion pistols. - 244pts

Harlequin x 8 w/ troupe master, death jester, shadow seer, kiss and 2x fusion pistols. - 244pts

Harlequin x 8 w/ troupe master, death jester, shadow seer, kiss and 2x fusion pistols. - 244pts

Troops
Rangers x5 - 95pts

Rangers x5 - 95pts

Heavy Support
Wraithlord w/ bright lance and plasma missiles - 155pts
Wraithlord w/ bright lance and plasma missiles - 155pts

TOTAL - 1492
 

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Hello!

Not bad, but may I make a suggestion? Just a small thing, but it should help a bit. Those Farseer would probably get better use out of Fortune than Guide. If they are going with the Harlies then Fortune is almost necessary to boost up that 5+ save (What I'd do), if with the Rangers then Fortune will make them really resilient to long range return fire (still good). Since either unit's shooting hits on a 3+ then you are not losing out too much on the loss of Guide. Doom on the other hand is nearly essential for both units, so is a keeper.

But as a plus, the Wraithlord has both Krak and Plasma Missiles, the EML is a lot like other armies' missile launchers in that way but the Plasma is slightly better due to better AP and Pinning.
 

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Discussion Starter · #3 ·
thanks for the info. ill probably switch em but i was wondering if i should get eldrad instead of two far seers
 

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Well, switching to Eldrad would make more sense if you were going to stay with the Rangers, and would net you the points to make them Pathfinders. As is the list is a bit troop light and any added toughness would be a boon. But two units of 5 is still a huge gamble, no matter how resilient at range. Just one Flamer getting close would mean a bad day for them.

Normal 2 Normal Farseers can run with the Harlies fairly well as they are also Fleet, whereas Eldrad is not. 2 Normal Seers will also be able to baby sit two units of Harlies with Fortune and still be able to Doom a target squad for each. Farseers also help out a bit against Walkers, where Harlies can really struggle.
 
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