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Discussion Starter · #1 ·
ARMY GENERAL
THANE, Great Weapon, Master Rune of Swiftness, Rune of Fury, Rune of Cleaving, Oath Stone

BATTLE STANDARD BEARER
THANE, Runic Battle Standard: Master Rune of Fear

RUNE SMITH
Master Rune of Balance, Rune of Spell Breaking.

General's HQ Unit
13 Longbeards, Shields & Veteran ( Immune to Panic, Old Grumblers)

2 X 15 Warriors, Shields, Full Command.

2 X 10 Thunderers, Full Command (Dwarf Handgun)

CANNON
Rune of Reloading, Engineer.

BOLT THROWER
Rune of Skewering

Already Thinking about the next 500pts
ADvice on this list would be appreciated.
THanks
 

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Discussion Starter · #2 ·
500 pts extra

GENERAL
Dwarf Lord
Great Weapon, Shield Bearers, Rune of Striking, Rune of Might
Rune of Warding
Master Rune of Challenge

GRUDGE THROWER
Rune of Reloading

GYROCOPTER

:headbutt:
 

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Discussion Starter · #3 ·
Tactics

I've created this army so that i can channel and manipulate oncoming units with the gyrocopter, Oath Stone, Rune of Challenge.

The Champion unit can stand in the centre, flanked by the two Warrior units,
THese units will act to hold the centre against all comers, hopefully drawing out charges onto the Longbeards who are causing Fear - which will hopefully cause at least one Panic.

The General is kitted out to be a monster killer and will hopefully be capable of bringing down dangerous looking craetures. With is high WS and Double Strength he should be capable of bring down most.

The WarMachines and Thunderers will have to work together to bring down lone characters and channel enemy infantry into the centre for a meat grinder.

Is this feasible?
:headbutt:
 
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