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48 Posts
Meh.

Baron Sathnoyx
105
Meh.
I see that you're going for the alpha strike here. I'll explain later why this is relatively useless.

4x Trueborn, 2 Lances
98

4x Trueborn, 2 Lances
98

4x Trueborn, 2 Lances
98
Slogging, these are all dead. Wasted points.

10 Warriors with Dark Lance in Raider with Flickerfield
195

10 Warriors with Dark Lance in Raider with Flickerfield
195
So your Raiders either stay still or dump the warriors? If the Warriors slog, they die. If the Raider stays still, it dies. Flickerfield is frigging useless. 5+ save on your AV10 opentopped vehicle? Dump it.

15 Hellions with Helliarch with Agoniser
Amazing! You'll beat up MEQs in HtH! And then anything with any real CC ability wipes them and combat res kills Baron Syntax. Crap.

Ravager with Fields
115

Ravager with Fields
115

Ravager with Fields
115
Decent, sadly mandatory.

The idea is to get first turn and then cause such a huge power imbalance that it effectively cripples the opponents ability to retaliate. 20 Lance shots on turn one should turn any vehicle I can see into a smoking crater with shots to spare to start working on heavy infantry/MCs/Walkers. I don't play many Horde players, but if I do then the Warrior squads will thin them out slightly before I assault with the Hellions.
You will get turn 1 reliably with Vect/Baron Syntax combo. And then your opponent places everything in reserve, rolls on whenever, and beats up your crappy vehicles. No one's going to sit there and take that many lances to the face. At least 2 Ravagers will die. At least 1 Trueborn squad will die. And then you have 12 lances left. That's 8 hits per turn. 1 glances, 3 pen. Who does that scare? No one. And the next turn, more reserves come in. You lose the other Ravager and all your Trueborn. And then you have 5 lances. Which is nothing. Guard beat you up, BA beat you up, SW beat you up. You can't contend with any of the top 3. Even Eldar will kill this with no effort.
 

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48 Posts
Chimeras can kill Ravagers pretty easily, lol. At 1500...say 1 Manticore, 1-2 Vendettas w/ HBs, and 3 chimeras come in turn 2. Each Vendetta that shoots probably kills a Ravager. 2 pens from lascannons is the norm against an AV11 vehicle. It's open topped. And, as a guard player, a 5+ save isn't a "save" at all. It's a hope.

Manticore kills either another Ravager or tears up a Trueborn squad.

DE kill the Manticore or a Vendetta, make the others unable to shoot the next turn.

Next turn, autocannons shoot you from Chimeras, another Mantie and another Vendetta or 2 come one, as do 2 more Chims (on avg, obv.). That last Ravager's done for. Autocannons come out of the Chims at Raiders. Mantie shoots the Hellions (kills at least half the squad, so you know). Multilasers work on the Trueborn.

But hey, that's just my flawed argument. Based in experience and backed up by the math.
 

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48 Posts
OK just off the top your numbers must be skewed because i don't think you are playing with 2 manticores 6 chimeras and 4 vendettas,
That is the math that you would need to get those units on the board in turn two, unless you have some ability to get stuff sooner that I don't know about. To be fair with what you have purposed before, you should only be getting half your army on the board on turn two. If this is half than cudos to you its a damn nice list. Otherwise confess.


You realize of course that you are just as likely to get 4 chimeras out on the first turn?
Or 1 maniticore and 1 vendetta and 1 chimera. on a slightly unlucky roll?
If you got all your chimeras out and nothing else you would hurt bad.
My point of course being that you don't know what you're going to get if you put everything in reserve. As also a chaos demon player, I can tell you that reserves are not that well counted on. (Well, at least you're not derp strike.)
Yes IG armor is nasty, but then, so is your attitude.
Thank you for the list compliment. It's actually 3 Vendettas. 1 or 2 turn 2 and the remaining one(s) usually the next turn (you have to assume rough averages when comparing lists and planning). If I get all Chims then I'm still fine. AV11 opentopped lets me do something with multilasers, and my really shooty stuff would be untouched and I'd get more of it at once. I'd still blow the army off the board. I know how reserves go, I played Daemons a bit, and got fed up with "derp strike". I never had problems with reserves deviating significantly from the average with a well designed and redundant army, though.

As to my attitude, the nearest thing to confrontational was the closing line in my post. I merely make my point in a systematic way, which many people find annoying because it appears that I am calling them stupid when I a merely presenting my argument thoroughly. That said, this is the internet, and ultimately I am just trying to help the OP with his list. I could care less about offending people even though I do not set out to do so.

I hope I've been able to clarify both my post and my "attitude".
 
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