Joined
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48 Posts
Meh.Vect
240
Meh.Baron Sathnoyx
105
I see that you're going for the alpha strike here. I'll explain later why this is relatively useless.
Slogging, these are all dead. Wasted points.4x Trueborn, 2 Lances
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4x Trueborn, 2 Lances
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4x Trueborn, 2 Lances
98
So your Raiders either stay still or dump the warriors? If the Warriors slog, they die. If the Raider stays still, it dies. Flickerfield is frigging useless. 5+ save on your AV10 opentopped vehicle? Dump it.10 Warriors with Dark Lance in Raider with Flickerfield
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10 Warriors with Dark Lance in Raider with Flickerfield
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Amazing! You'll beat up MEQs in HtH! And then anything with any real CC ability wipes them and combat res kills Baron Syntax. Crap.15 Hellions with Helliarch with Agoniser
Decent, sadly mandatory.Ravager with Fields
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Ravager with Fields
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Ravager with Fields
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You will get turn 1 reliably with Vect/Baron Syntax combo. And then your opponent places everything in reserve, rolls on whenever, and beats up your crappy vehicles. No one's going to sit there and take that many lances to the face. At least 2 Ravagers will die. At least 1 Trueborn squad will die. And then you have 12 lances left. That's 8 hits per turn. 1 glances, 3 pen. Who does that scare? No one. And the next turn, more reserves come in. You lose the other Ravager and all your Trueborn. And then you have 5 lances. Which is nothing. Guard beat you up, BA beat you up, SW beat you up. You can't contend with any of the top 3. Even Eldar will kill this with no effort.The idea is to get first turn and then cause such a huge power imbalance that it effectively cripples the opponents ability to retaliate. 20 Lance shots on turn one should turn any vehicle I can see into a smoking crater with shots to spare to start working on heavy infantry/MCs/Walkers. I don't play many Horde players, but if I do then the Warrior squads will thin them out slightly before I assault with the Hellions.