Hi all i am starting my IG army and wanted any suggestions on my current list im shooting for:
HQ:
CCS- Astropath, MoO
ELITE:
Psyker Squad- (4 psyker 1 overseer)
Marbo
Storm Troopers- 10 (2 melta)
TROOPS:
PCS- 4 flamers
PIS- commissar power weapx2
PIS- commissar power weapx2
PIS- commissar power weapx2
HWS- 3 autocannon
HWS- 3 lascannon
Vets- 3melta demos
FAST ATTACK:
Vendetta- HB
Vendetta- HB
HEAVY-
Basilisk
Ok few things to start out with limitations, I would like to avoid chimeras or atleast alot of them. I could chim up my CCS but dont think its necessary.
Basic strategy, the power blob of 30 has 6 power weaps with 18 base power weap attacks, so can repel assault fairly well (even vs termies). The blob has to stay mobile to provide cover for the PCC and the 2 heavy squads, moving 6'' in the move phase to allow the heavies to shoot, then running back to cover them in same shooting phase. PCC stays static behind blob giving twin link orders to HWS and using cheap 30pt ordinance from MoS.
I use the psyker squad as a CC unit (crowd control) taking 4 leadership off of units that i pin, so they effectively lose a turn, I pin with marbo/basilisk/and MoO. Marbo i think is best not used to just throw one demo and let him die, but rather dump him deep in cover so he has a 3+/2+ cover save to draw fire or resources, and from cover he can pin with his pistol or demo when needed or fleet to nearby tanks.
The vets are a basic alpha squad. I would take 2 vets over 1 storm trooper, but i really like STs and i feel that they are a solid anti MEQ unit with flexibilty for AT with 2 melta guns.
Most people say manticore > basilisk but i think they are about even, and basks are so cheap which factors in (plus they look better).
this is a 1500 pt army
thanks for your time!
HQ:
CCS- Astropath, MoO
ELITE:
Psyker Squad- (4 psyker 1 overseer)
Marbo
Storm Troopers- 10 (2 melta)
TROOPS:
PCS- 4 flamers
PIS- commissar power weapx2
PIS- commissar power weapx2
PIS- commissar power weapx2
HWS- 3 autocannon
HWS- 3 lascannon
Vets- 3melta demos
FAST ATTACK:
Vendetta- HB
Vendetta- HB
HEAVY-
Basilisk
Ok few things to start out with limitations, I would like to avoid chimeras or atleast alot of them. I could chim up my CCS but dont think its necessary.
Basic strategy, the power blob of 30 has 6 power weaps with 18 base power weap attacks, so can repel assault fairly well (even vs termies). The blob has to stay mobile to provide cover for the PCC and the 2 heavy squads, moving 6'' in the move phase to allow the heavies to shoot, then running back to cover them in same shooting phase. PCC stays static behind blob giving twin link orders to HWS and using cheap 30pt ordinance from MoS.
I use the psyker squad as a CC unit (crowd control) taking 4 leadership off of units that i pin, so they effectively lose a turn, I pin with marbo/basilisk/and MoO. Marbo i think is best not used to just throw one demo and let him die, but rather dump him deep in cover so he has a 3+/2+ cover save to draw fire or resources, and from cover he can pin with his pistol or demo when needed or fleet to nearby tanks.
The vets are a basic alpha squad. I would take 2 vets over 1 storm trooper, but i really like STs and i feel that they are a solid anti MEQ unit with flexibilty for AT with 2 melta guns.
Most people say manticore > basilisk but i think they are about even, and basks are so cheap which factors in (plus they look better).
this is a 1500 pt army
thanks for your time!