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Discussion Starter #1
HQ

Njarl Stormcaller: 270pts
(Attached to Wolf Guard in Drop Pod)

Elites

4 Wolf Guard Terminators - 212 Points

2 x Storm Bolter and Power Weapon
1 x Storm Shield and Power Weapon
1 x Storm Shield and Chainfist
1 x Drop Pod

1 x Drednought - 150 Points
-Multi Melta
-heavy flamer
1 x Droppod

Troops

4 x Grey Hunters squads- 860 Points


10 x Grey Hunters (2 Meltaguns, 1 Power Fist, MotW and Drop Pod)
10 x Grey Hunters (2 Meltaguns, 1 Power Fist, MotW and Drop Pod)

10 x Grey Hunters (Flamer, Free Plasmagun, MotW and Drop Pod)
10 x Grey Hunters (Flamer, Free Plasmagun, MotW and Drop Pod)

Total Cost:
1492


I couldn't figure out a way to make the vanilla list work. I think this one is good... Please rip it apart
 

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Grand Lord Munchkin
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Your problem with this cannot be fixed... It is an inherent fault in all drop lists. However, I will do what I can to help. First thing you should do is switch to Logan wing, you need to bring as much firepower to bare as humanly possible. Load them out with some CM so when they come in they can spread some pain around. I would say drop the dread and add some multi-melta LFs or a few packs of ML LFs.
 

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i completely agree with ahab, when doing a drop pod list you need to be able to kill a lot when you come in because you will only have a little more than half your army, if you did it right.

try something like this:

Logan Grimnar 275

wolf guard x5
1x TDA w/ cyclone missiles
1x fist
2x combi melta
2x combi plasma
drop pod
210

wolf guard x5
1x TDA w/ cyclone missiles
1x fist
2x combi melta
2x combi plasma
drop pod
210

wolf guard x5
1x TDA w/ cyclone missiles
1x fist
5x combi plasma
drop pod
215

wolf guard x5
1x TDA w/ cyclone missiles
1x fist
4x combi melta
drop pod
210

dread
MM + HF
drop pod
150

long fangs x5
4x missiles
115

long fangs x5
4x missiles
115

thats 1500

you have all sorts of missiles and target saturation
melta for AV-anything
plasma for killing...well...everything and anything without an armor value.
and since you have an odd number of pods you round up on your first turn and get 3 in plus your fangs.

i would put Logan with either your fangs or a group of wolf guard. wither way i see tank hunter coming into play. drop him in with the 4 melta group and get 2 S9 missiles and 4 S9 melta guns. you just killed ANYTHING, well short of maybe a monolith.

Otherwise i would put him with a group of fangs and put a wolf guard with a cyclone missile launcher with them too. that way you can have either a mobile 6 missiles with relentless or 6 S9 missiles that can shoot at 2 things should the need arise.

the dreadnought is honestly there to take up a drop pod but he is great, and dropping him in with the multi melta or heavy flamer as a viable shooting option is awesome, soften up that horde and scare the crap out of him with a dreadnought or pop his scary tanks or walkers.

you could also put Logan with the plasma group, not so much for tank hunter, although thats a mess of S8, but for relentless. but thats only if you dont really plan on shooting everything you got the first turn they come in.

and if you want everything in a pod then swap the fangs for dreadnoughts, MM + HF 115 same as the fangs. you'll have to find the 70 points for the pods somewhere and then you'll get 4 pods on turn 1 and you'll have 3 in reserves.
 

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Grand Lord Munchkin
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I would go with a veriant of what true claw suggested but I would ditch the dread and the plasma, you have a lower model count as it is and you can't risk any plasma fuckups. I really would just go with PA units though since you could boost the model count a bit higher. If you are going to drop in a av14 unit I would go with 2 LS with MM and HF or drop in some MM LFs who could be given grimnar. I would split the two units of LF he has into 3 units of 3 MLs a group, assuming you don't take the MM drop group.
 

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I'm a new Space Wolf player and having looked through a number of threads like this I've discovered a rather worrying trend. First off, Tossy, my army is very similar to the one you list above. Secondly, the worrying trend is this: Are you all trying to tell me that with our new, big and bad codex there are only one or two army combos that work?! Is there so little room for creativity that one must carbon copy one or two army lists?! That says nothing good at all for 40K as a game. Why bother with an army book, just let GW produce a handful of lists that 'work' and be done.
 

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I'm a new Space Wolf player and having looked through a number of threads like this I've discovered a rather worrying trend. First off, Tossy, my army is very similar to the one you list above. Secondly, the worrying trend is this: Are you all trying to tell me that with our new, big and bad codex there are only one or two army combos that work?! Is there so little room for creativity that one must carbon copy one or two army lists?! That says nothing good at all for 40K as a game. Why bother with an army book, just let GW produce a handful of lists that 'work' and be done.
It's not at all uncommon for only one or two army variants to "work" in competitive environments. A list like the OP's can certainly "work" in some environments and may struggle in others. Usually when people make sweeping statements about a list being functional or non-functional, they're referring to the list's use in a specific less-than-casual environment.
 

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It's not at all uncommon for only one or two army variants to "work" in competitive environments. A list like the OP's can certainly "work" in some environments and may struggle in others. Usually when people make sweeping statements about a list being functional or non-functional, they're referring to the list's use in a specific less-than-casual environment.
Aha! Well then, I'm not and never will be a tourney player. I'm okay with a fluff consistent army that has a more iffy win/loss record. As long as I have some fun and give my opponent a hard slog I'm okay with losing...well, I'd have to be. Losing is what I do :)
 

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Aha! Well then, I'm not and never will be a tourney player. I'm okay with a fluff consistent army that has a more iffy win/loss record. As long as I have some fun and give my opponent a hard slog I'm okay with losing...well, I'd have to be. Losing is what I do :)
Haha, as long as you're happy.
 

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Id run something like.

Rune Priest Terminator Armor with Jaws and Murderous Hurricane
3 Wolf Guard Termie Armor w/ Combi-Meltas
10 Grey Hunters 2 Meltas and Power Weapon in a Drop Pod
10 Grey Hunters 2 Meltas and Power Weapon in a Drop Pod
5 Grey Hunters 1 Melta and Power Weapon in a Drop Pod
5 Grey Hunters 1 Melta and Power Weapon in a Drop Pod
5 Grey Hunters 1 Melta and Power Weapon in a Drop Pod
Long Fangs w/ 5 Missile Launchers
Long Fangs w/ 5 Missile Launchers
Long Fangs w/ 5 Missile Launchers

As always with this list you would want to go second for optimal deployment.

This would give you 3 drop pods on Turn one to build a wall with to help keep your opponent contained in an area of the board. It would then give you 2 scoring units to drop in later to grab/contest objectives. All with 15 Missile Launchers for back up. The guys dropping in would have 2 melta shots on the drop, and some would have 2 power weapons also.

Just some ideas.
 

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Discussion Starter #10
I love the idea guys. I am a very fluffy player, plus I like to play for fun.

I have retooled the list. I think it is much better now


HQ

Wolf Lord - 155 Points................................. OR - Rune Priest w/Master of runes (Still haven't decided)

1 x Frost Axe
1 x Combi-Melta
1 x Runic Armour

Elites

3 Wolf Guard - 264 Points

2 x Power Fists
2 x combi- plasma, flamer
1 x Arjac Rockfist
(Travel with 3 of the squads)

1 x Drednought - 150 Points
-Multi Melta
-heavy flamer
1 x Drop pod

Troops

4 Squads Grey Hunters - 780 Points


9 x Grey Hunters (1 Meltagun, wolf standard and Drop Pod)

9 x Grey Hunters (1 Meltagun wolf standard and Drop Pod)

9 x Grey Hunters (Flamer and Drop Pod)

9 x Grey Hunters (Plasmagun and Drop Pod)

HS

5 x Long Fangs - 150 points

2 x ML
2 x Lascannon

Total Points - 1499
 

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Grand Lord Munchkin
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I still advise going with a Logan wing. This doesn't have enough firepower to do enough damage to last.
 

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I love the idea guys. I am a very fluffy player, plus I like to play for fun.

I have retooled the list. I think it is much better now


HQ

Wolf Lord - 155 Points................................. OR - Rune Priest w/Master of runes (Still haven't decided)

1 x Frost Axe
1 x Combi-Melta
1 x Runic Armour

Elites

3 Wolf Guard - 264 Points

2 x Power Fists
2 x combi- plasma, flamer
1 x Arjac Rockfist
(Travel with 3 of the squads)

1 x Drednought - 150 Points
-Multi Melta
-heavy flamer
1 x Drop pod

Troops

4 Squads Grey Hunters - 780 Points


9 x Grey Hunters (1 Meltagun, wolf standard and Drop Pod)

9 x Grey Hunters (1 Meltagun wolf standard and Drop Pod)

9 x Grey Hunters (Flamer and Drop Pod)

9 x Grey Hunters (Plasmagun and Drop Pod)

HS

5 x Long Fangs - 150 points

2 x ML
2 x Lascannon

Total Points - 1499
models in terminator armor take up 2 slots in transports. arjack rockfist is a terminator. to fit him with a unit you have to drop one model in one squad. otherwise it looks better in my opinion. you should go with a rune priest. that way you have psychic protection.
 

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Discussion Starter #14 (Edited)
HQ

Wolf Lord - 155 Points


1 x Frost Axe
1 x Combi-Melta
1 x Runic Armour

Elites

3 Wolf Guard - 274 Points

2 x Power Fists
2 x combi- plasma, flamer
1 x Arjac Rockfist
(Travel with 3 of the squads)

1 x Drednought - 150 Points
-Multi Melta
-heavy flamer
1 x Drop pod

Troops

4 Squads Grey Hunters - 745 Points


9 x Grey Hunters (1 Meltagun, MotW and Drop Pod) - 190 Points

8 x Grey Hunters (1 Meltagun, MotW and Drop Pod) - 175 Points

9 x Grey Hunters (Flamer, MotW and Drop Pod) - 200 Points

9 x Grey Hunters (Plasmagun and Drop Pod) - 180 Points

HS

6 x Long Fangs - 175 points

3 x ML
2 x Lascannon

Total Points - 1499


OR


HQ

Rune Priest - 150

Master of Runes

Elites

3 Wolf Guard - 264 Points

2 x Power Fists
2 x combi- plasma, flamer
1 x Arjac Rockfist
(Travel with 3 of the squads)

1 x Drednought - 150 Points
-Multi Melta
-heavy flamer
1 x Drop pod

Troops

4 Squads Grey Hunters - 755 Points


9 x Grey Hunters (1 Meltagun, MotW and Drop Pod) - 190

8 x Grey Hunters (1 Meltagun, wolf standard, MotW and Drop Pod) - 185

9 x Grey Hunters (Flamer, MotW and Drop Pod) - 185

9 x Grey Hunters (Plasmagun, MotW and Drop Pod) - 195

HS

5 x Long Fangs - 150 points

2 x ML
2 x Lascannon

Total Points - 1494


Well guys don't I feel stupid... Turns out I over counted the points on all of my GH Squads. I fixed that problem, beefed them up a little (mostly because I count think of where else to use the points)

anyway here are the 2 lists for your consideration... thank you for the help and sorry for being a pain in the butt.

(any further help is still appreciated)
 

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Cool. in that case add a wolf standard to the other melta group

and the 2 powers are

Living Lightning
Murderous Hurricane

I think they would work well together.
good call in both areas, i love both living lightning and murderous hurricane. the S3 on hurricane sucks sometimes but it's really the secondary affect your interested in most of the time. and who can argue with a standard anywhere right lol.
 
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