Joined
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73 Posts
1500 pts Orks Shooty
1500 total
HQ- Big Mek- 85 pts
W/ Kustom Force Field
HQ- Big Mek- 135 pts
W/ Shok Attack Gun, Boss Pole
Elites- 15 Lootas- 225 pts
Elites- 15 Lootas- 225 pts
Elites- 15 Lootas- 225 pts
Troops- 30x Shoota Boyz with 3 Rokkit Launchers, Nob w/ Power Claw and Boss Pole- 235 pts
Troops- 30x Shoota Boyz with 3 Rokkit Launchers, Nob w/ Power Claw and Boss Pole- 235 pts
Troops- 30x Shoota Boyz with 3 Rokkit Launchers, Nob w/ Power Claw and Boss Pole- 235 pts
Heavy Support- 3x Big Zzap Guns- 115 pts
w/ Runt Herd, 5 extra Crew
Hvy Support- Killa Kan- 45 pts
Grotzooka
I love the new ork 'dex. I know it has loota cheese, but their not that durable, so I don't think they are that unbalanced. The KFF Mek can eprovide a forest for all units within 6", reducing shooting casualties by 1/3, so if I go gunline on an assault army, I can survive their coverng fire. He also can be put with a charging shootas squad to keep them alive to crunch squads. The Shok Attack Mek, well that's a no brainer. Everything from wiping marines off the board to nuking tanks (Land Raiders don't last long against strength 12. There is no strength 12, because it's instant death. Funny to watch eldar skimmers die to it as well.)
I chose the shoota boyz over the slugga+CCW, 1. because they fit the theme better, 2. Because they get more kills by shooting, and almost as many in CC. Not as many attacks, but the enemy is weaker for assault.
This makes them flexible enough to either stand and shoot or run out like maniacs.
Thoughts?
1500 total
HQ- Big Mek- 85 pts
W/ Kustom Force Field
HQ- Big Mek- 135 pts
W/ Shok Attack Gun, Boss Pole
Elites- 15 Lootas- 225 pts
Elites- 15 Lootas- 225 pts
Elites- 15 Lootas- 225 pts
Troops- 30x Shoota Boyz with 3 Rokkit Launchers, Nob w/ Power Claw and Boss Pole- 235 pts
Troops- 30x Shoota Boyz with 3 Rokkit Launchers, Nob w/ Power Claw and Boss Pole- 235 pts
Troops- 30x Shoota Boyz with 3 Rokkit Launchers, Nob w/ Power Claw and Boss Pole- 235 pts
Heavy Support- 3x Big Zzap Guns- 115 pts
w/ Runt Herd, 5 extra Crew
Hvy Support- Killa Kan- 45 pts
Grotzooka
I love the new ork 'dex. I know it has loota cheese, but their not that durable, so I don't think they are that unbalanced. The KFF Mek can eprovide a forest for all units within 6", reducing shooting casualties by 1/3, so if I go gunline on an assault army, I can survive their coverng fire. He also can be put with a charging shootas squad to keep them alive to crunch squads. The Shok Attack Mek, well that's a no brainer. Everything from wiping marines off the board to nuking tanks (Land Raiders don't last long against strength 12. There is no strength 12, because it's instant death. Funny to watch eldar skimmers die to it as well.)
I chose the shoota boyz over the slugga+CCW, 1. because they fit the theme better, 2. Because they get more kills by shooting, and almost as many in CC. Not as many attacks, but the enemy is weaker for assault.
This makes them flexible enough to either stand and shoot or run out like maniacs.
Thoughts?