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Discussion Starter #41
of course i will :) maybe i will gather my strenght and try to snatch some pics of our map or battles!
Sadly my friends have very feeew model painted (they really really work a lot, can't blame them)
Next games are going to be set, but i have been threatened by an ork player :p also, Marines are rumored going full mahiem on IG and DE asses...we'll see... Later i'll post my revised list for the upcoming battle (once i know who i will be fighting ;) )
 

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Discussion Starter #43 (Edited)
Paint me a Plague Marine so I may go on killing. I can't in Space Marine anymore, and my models are still in storage. :(
I'll post a pic of some plague marines: maybe i'll bring some into battle, and they will kill in your name, @incinerator950 ;)

Also: the now, official list (still to be modified with those 2 swapping units. I'll do that and post about it when i know my enemy, even though i foresee orks)

Terminator Sorceror "Malikai the Sorceror"
2nd level
Balestar of Mannon
-"He and unit have crusader" warlord trait-
(140)

10 Cultists "Cult of the Purple Tourniquet"
ccw+pistols
Flamer
(55)

10 Noise Marines "Anal Intruders, Pink Troupe"
2 Blastmasters
1 Doom Siren
Rhino + Havoc launcher
(302)

10 Marines "Twisted Firestarters"
2 Flamers
1 combiflamer champion
bolters
Rhino + combiflamer
(200)

3 Obliterators "Pain-killers"
Nurgle
(228)

Aegis defence line + quad gun
(100)


Linebreakers/retinue:
5 Terminators "Hand of Chaos"
3 combiplasma
reaper autocannon
(197)

Fire support:
5 Havocs "Squad Futeor, Pink group"
4 autocannons
(115)

2 Obliterators "Pride of the Biologos"
Nurgle
(152)

for a total of 1489


And my "main" list with boss Hq

The Master of the Hunt
Slaanesh Lord
Daemonheart
Steed of Slaanesh
Sigils of Corruption
Power Axe
L.Claw
-Princeps of Deceit Trait-
(185)

10 Cultists "Cult of the Purple Tourniquet"
ccw+pistols
Flamer
(55)

10 Noise Marines "Anal Intruders, Pink Troupe"
2 Blastmasters
1 Doom Siren
Rhino + Havoc launcher
(302)

10 Marines "Twisted Firestarters"
2 Flamers
1 combiflamer champion
bolters
Rhino + combiflamer
(200)

3 Obliterators "Pain Killers"
Nurgle
(228)

Aegis defence line + quad gun
(100)


Linebreaker Retinue:
5 chosen "Anal Intruders, Black Troupe"
Draznicht w/chainaxe
5 plasmaguns
(183)

Fire Support:
5 Havocs "Squad Futeor, Pink group"
4 autocannons
(115)

Assault Support:
4 Spawns (120) "The Hounds"

TOTAL 1488

SOme points below the limit..interesting. it's good to me. it will only state my superiority as a commander. "Oh by the way, i spanked your tiny imperial/xeno ass with 12 points less, bitch"

EDIT: forgot to tell 'ya about this. We are using an experience system for recurring units. Every victory point a unit score during a game is an experience points. We have 3 experience levels (with growing xp to pass to the next). In those first battles the "Twisted Firestarters" and the "Pain-Killers" rocked and kicked arses, they are now Lvl 2 units, with Ws 5 for the marines and Bs 5 for the oblits. They have a big target painted on them, now! FOR CHAOS!
 

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EDIT: forgot to tell 'ya about this. We are using an experience system for recurring units. Every victory point a unit score during a game is an experience points. We have 3 experience levels (with growing xp to pass to the next). In those first battles the "Twisted Firestarters" and the "Pain-Killers" rocked and kicked arses, they are now Lvl 2 units, with Ws 5 for the marines and Bs 5 for the oblits. They have a big target painted on them, now! FOR CHAOS!
Nice! I like the way Chaos does killing :grin:

The Master of the Hunt

Slaanesh Lord
Daemonheart
Steed of Slaanesh
Sigils of Corruption
Power Axe
L.Claw
-Princeps of Deceit Trait-
(185)
How did this guy go? You use him at all?
 

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Discussion Starter #46
For a minute I got confused with someone elses Noise Marine units on the B&C, or somehow thought you had Plague Marines and cultist blobs...
Eh, i'm on the slaanesh side of the fence :D

Also, @whittsy i've yet not used the Master of the Hunt. I think i'll be testing him against orks or space marines, in a short way. Thursday i'm having a game and i will probably use him. I hope his presence will be enough to divert the big MegaNobz and Mega Wrboss unit from my main line...
 

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Discussion Starter #47
Since an Ork player couldn't play today vs Ultramarines, i'm taking his place with a "unoffcial" chaos list to let the smurf player have his fight. It will be a nice and cheap way to test his army and to learn his style. Next time, Malikai will profit from the intel gathered in this clash....
 

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Discussion Starter #48
Well, a good 8-5 victory for me yesterday.
He had a libby on bike with biker retinue, 2 scouts teams with snipers, 2 tac squads with plasmacannon & flamer in rhinos, 3 devastators units with full missile, 2 drop pods with dreddy and 10 marines with multimelta & meltagun. He was left with just the 2 pods, a rhino, a tac squad and a badly mauled dreddy.
Repelling the smurfs is always a good thing.
And tonight another game, not as a "replacement" this time :) . We'll see what the gods have planned for me.
Meanwhile keep calm and GLORY TO CHAOS!!!
I'm going to use the "Malikai" list. Did I mentioned GLORY TO CHAOS??
 

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Discussion Starter #49 (Edited)
here i am with my ramblings!
Epic weekend for my Legion :)
Crushed the top player (orks) in a 1500 game (big guns never tire) losing 400 pts and crippling him with 1000 pts destroyed at the end of the 3rd turn! he conceded at the beginning of the 4rth turn... now i'm just a territory over him, leading the chart :D
The game was a carnage, with the "Twisted Firestarters" killing 30 ork boyz, 10 flying orks and a couple of deffkoptas losing just 4 marines...obliterators just dominated the game with a pinning galore from the Noisemarines...no chance for the greenskins...
GLORY TO CHAOS!!!

EDIT: I forgot to add...I am not pleased at all with my terminator unit. They just get shot to death by small arms and are unable to deal a proper amount of damage. They do pose a threat but, due to crowded battlefields cannot be reliably deepstriked and i almost always find myself fielding them normally. Also, the divination sorceror has proven invaluable switching unit between cultists and oblits (on the need), so they are not escorting him.

I am then undecided what to do with the guys. Swap them for some possessed (meh), draznicht plasma chosens (not bad), nurgle bikers with 2 plasma+combiplasma (extra mobility is not bad) or just keep them in reserve as an hard counter to anithing that should reach my deployment zone.

I am talking about the "malikai" list.

What do you think? Thaks guys :)
 

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Been offline for the best part of a week! Alas.

But the Campaign sounds good. I would drop the termis for draznicht plasma chosens, for an extermination unit they rock. (I have been back and forth on terms myself.. haven't built mine yet. Later this year most likely)
 

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Discussion Starter #51
But the Campaign sounds good. I would drop the termis for draznicht plasma chosens, for an extermination unit they rock.
Thanks @Uveron :)
My only problem is: would they be useful enough/survivable enough? They just are a reactive unit, since i've no way of delivering them in enemy deployment...i could buy a rhino for them, maybe...
 

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Thanks @Uveron :)
My only problem is: would they be useful enough/survivable enough? They just are a reactive unit, since i've no way of delivering them in enemy deployment...i could buy a rhino for them, maybe...
I agree they no need a way to get up close, but they only need to get into the mid-table. A cheep Rhino may be the best plan. The other plan is perhaps just walk them up behind the other rhinos, keeping them out of LOS until its time to lay down the plasma fire.
 

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Discussion Starter #53
Well, yes. I'd might try to walk the board with them, hiding for the first two turns, likely. And then...BAM plasma death! I'll give them a try.
 

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Discussion Starter #54
Still havn't tried the plasma chosen. iInce today i was playing vs AM, i went for a landaraider variant of the list (basically dropping Havocs and the aegis line to give terminators the landy.
It was blown out the second turn, but the terminators managed to get in to cc nonetheless. I tabled my opponent in 5th turn. A sound victory for chaos, only losing 650 pts,.. also, i think i'm not going to regularly field the land raider. too unreliable for its points. next game will be vs space marines, so plasma chosen are going to be tested.
SLAANESH LOVES US ALL!!!
 

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Discussion Starter #55
i've come to know the list of my opponent for tonight: 50 tacticals (5 plasmacannon, 5 meltaguns), 5 rhinos, 3 vindicators, librarian on bike, 5 bikers w/2 melta.
The 50 tac marines are worrying to me... my plan for the battle will be to take out bikers first, then vindicators and then concentrate on the tac squads, both with cc and shooting. So maybe 3 turns staying behind and then pushing forward looking for melee.
I'm just scared about the sheer number of bodies and the fact that he could be able to put a dent on my forces just with plasmacannons. Any thoughts?
 

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If you really want to be a dick... Since you can change 2 units a battle, swap in 2 Helldrakes with baleflamers. None of his blast templates (plasma cannons or vindicators) can even hit fliers and it will be near impossible to get the meltas in range.

I know you said no helldrake but it is the straight counter to massed MEQs. Especially ones with mass templates. The real question is, how badly do want to win?

Otherwise maybe you could load up on blastmasters in heavy cover? You might win out on the template war that way.

Another option would be nurgle spawn. They'll do quite well in combat vs tac squads, will get there quickly to tie them up, don't care about ap2 weapons and with their T6 won't get insta-gibbed by vindicators. Make sure to do full squads of 5 so enough are left to win combat by the time they get there.

No matter what you add, I'd certainly drop the terminators vs all those ap2 templates.
 

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Discussion Starter #57
If you really want to be a dick... Since you can change 2 units a battle, swap in 2 Helldrakes with baleflamers. None of his blast templates (plasma cannons or vindicators) can even hit fliers and it will be near impossible to get the meltas in range.

I know you said no helldrake but it is the straight counter to massed MEQs. Especially ones with mass templates. The real question is, how badly do want to win?

Otherwise maybe you could load up on blastmasters in heavy cover? You might win out on the template war that way.

Another option would be nurgle spawn. They'll do quite well in combat vs tac squads, will get there quickly to tie them up, don't care about ap2 weapons and with their T6 won't get insta-gibbed by vindicators. Make sure to do full squads of 5 so enough are left to win combat by the time they get there.

No matter what you add, I'd certainly drop the terminators vs all those ap2 templates.
lol i thought about dickdrakes too...but that would not be fair. i'm not exactly supposed to know his list, altough he made a mistake by letting info slip over. basically my spies did a great work :p
this said, yes, i'll probably drop the termins, nice advice ( i was stuck in trying to figure out a way to meke them work) even thou a deepstriking meltadeath unit could be fun. I was thinking to take in another oblit and 5 noise marines w/blastmaster OR 5 chosen, draznicht, 4 plasmaguns, rhino....
Thanks @NathanJD for the insight :)
 

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Discussion Starter #58
Sorry for the spam, guys :p
I won the "blastwar". my opponent just deployed badly, and was somewhat scared by my 6 oblits. he tried a pincer manouvre with his rhinos but he ended up just splitting them and they where picked out easily, once at a time. also, due to my sonofabitch deployment he mangaed to shoot his plasmacannons just from 3rd turn only (and the game was already won at that point). Vindicators are a problem, but really need a strong supporting army, otherwise they are just sitting ducks for the first two turns.
Removing terminators was a good idea, so, @NathanJD, have a cookie :)
 

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From the mention of 6 Oblits I assume you went with the Noise Marines over the chosen. I'm happy to hear blastmasters won out, although I'm sure the 6 plasma cannons on your Oblits did their fair share. The Cult of Noise is my personal favorite.

Nice job on your counter deployment. Makes me miss the old days of Alpha Legion giving you guaranteed counter deployments every game. I'm hoping to put together a Huron + Cypher list in the future to emulate that again.
 

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Discussion Starter #60
I'm sure the 6 plasma cannons on your Oblits did their fair share
My sonaofabitch deployment involved placing oblits on a ruin on different levels. minimum scatter meant the blow would fall on the below level, losing it. The aftermath saw a dead oblit. Mainly due to this dirty trick but also due to the very useful Divination power that let me reroll my Sorceror saves. he was put with the oblit in front of the unit and basically absorbed unschated 3 plasma blasts. :p
 
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