Warhammer 40k Forum and Wargaming Forums banner

1 - 7 of 7 Posts

·
Premium Member
Joined
·
2,602 Posts
Discussion Starter #1
Caradryan 175

Lvl2 mage [seer staff, dispell scroll] 185
lvl2 mage [Ring of fury, Silverwand] 185

20 Lothern sea guard with shields, full command 285

8 Shadow warriors 124
15 sword masters, full command[bladelord has talisman of loec] 315
Banner of sorcery

Repeater Bolt thrower 100
Repeater Bolt thrower 100

first list with the new army book, some stuff i'm unsure of, as i would normally have more fast stuff in the list like chariots, but i didn't seem to have the points and felt that the banner of sorcery would help my magical offensive
 

·
Premium Member
Joined
·
2,648 Posts
Wow, that does seem to be a rather tight package. I figured to see some Dragon Princes or maybe White Lions in a list this size...

The list definetly has magic potential (bound spells/banner) for 1500pts, but I'm concerned that the army will be outmaneuvered too quickly to really be effective against faster armies. Most armies will have 50-100% more models/units than you do... Even with ASF, that does not bode well, considering that chariots, cavalry, and other faster units (Move5/6) will have a fairly easy time contacting your flanks.

Well, these are my concerns, at least. Have you given it a test game?
 

·
Registered
Joined
·
145 Posts
Id cut the swordmasters for something else. if your going to have a small army have some knights or chariots to guard your flanks or mess with their plans. the more different types of units you are playing the more complex their strategies to beat you will have to be.
 

·
Administrator
Joined
·
6,544 Posts
The swordmasters are a good pick, but I'd drop the Talisman of Loec. It's useful, but when you use it, you lose your unit Champion, and that's not really a good tradeoff. At 1500 points, you don't really need the Banner of Sorcery if you've got a pair of Lv2 mages. I'd drop one of the repeaters in favor of a pair of great eagles. That solves your problem of quick units, and honestly, between the Lorthern Sea Guard, a bolt thrower, and the Shadow Warriors, you've got a fair bit of ranged power. Then there's the mages, and if you use a lore besides High Magic, you've got a fair bit of offensive punch there too. I'd probably do one with High Magic and the other with Lore of the Heavens or something. As Hesph said, you'll get your flanks rolled without something quick to counteract the other army's fast units. I found I had to adapt my army list for the same reason.. infantry are just pretty damn attractive in the new book, so I don't blame you for the initial setup of your army!
 

·
Registered
Joined
·
2,025 Posts
you are also missing your second core choice, which you can get by dropping a bolt thrower and getting some archers in it's place.
 

·
Premium Member
Joined
·
2,602 Posts
Discussion Starter #6
Noble with great weapon, dragon armour, shield, radient gem of hoeth

Lvl2 mage, powerstone seer staff
lvl2 mage, ring of fury, silver wand

15 spearmen with full command
10 archers
10 archers

Lion chariot
6 Dragon princes, std with banner of sorcery

Repeater bolt thrower
Repeater bolt thrower

this is what i decided to go with in the end. Have played 4 games so far, lost one to bretonnians, and have had 3 big wins vs empire, lizardmen and chaos.
 
1 - 7 of 7 Posts
Top