I would personally drop the chainfists and put a missle pod on the dread. Or, I don't know if you added it, but if you want to keep the DCCW on the dread, then drop some fists and give him a heavy flamer.
Just in general, chainfists are only good against Land Raiders and if you want to Auto-kill a walker. You always strike rear armor except for walkers when you assault and a str 8 regular fist should be able to handle most rear armor or armor 12 on walkers. Only if you want to make sure you auto-kill a walker, or if you plan on assaulting a LR with rear armor 14, then chain fists aren't worth it.
It terms of making Belial with sword and SB, its worth a try to see what he can do with his gun... but the extra attack in CC with having dual claws (and int 5), plus with re-roll to wound, I think would be much better then possibly getting 2-4 str 4 ap 5 shots. I guess it depends on who you are up against, just my opinion though.
I would change one of the LRC to just a regular LR as you don't need the extra transport capacity. And having the TLC would be much better at popping armor that you may find yourself up against.
What were your tactics in mind for this army layout?
Just in general, chainfists are only good against Land Raiders and if you want to Auto-kill a walker. You always strike rear armor except for walkers when you assault and a str 8 regular fist should be able to handle most rear armor or armor 12 on walkers. Only if you want to make sure you auto-kill a walker, or if you plan on assaulting a LR with rear armor 14, then chain fists aren't worth it.
It terms of making Belial with sword and SB, its worth a try to see what he can do with his gun... but the extra attack in CC with having dual claws (and int 5), plus with re-roll to wound, I think would be much better then possibly getting 2-4 str 4 ap 5 shots. I guess it depends on who you are up against, just my opinion though.
I would change one of the LRC to just a regular LR as you don't need the extra transport capacity. And having the TLC would be much better at popping armor that you may find yourself up against.
What were your tactics in mind for this army layout?