Hi everyone. I just started up with Chaos Space Marines a couple of months ago, but I feel like I’ve played enough battles to have a decent handle on the fundamentals of the army. Here’s the list that I used during my last few games.
In general I like the way my army plays but at the same time I’m not doing as well as I do with my other “main” armies (Blood Angels and Eldar). It’s hard to describe why. Shooty armies tend to focus-fire my important units down before I can reach them, or dedicated assault armies overwhelm my comparatively smaller assault capability. Maybe I also suffer from having very few models in play.
Please feel free to recommend any changes you can think of or build up a new list from scratch. I’m looking to try some major changes to the list just to see how new ideas would work out in practice. Fluff isn’t really a big concern for me. I would be open to swapping out my Tzeentch Prince for a Lash Prince, but the meta-game around my local club is so mech heavy that Lash hasn’t worked out for me in the past.
HQ
Daemon Prince – Wings, Mark of Tzeentch, Warptime, Wind of Chaos
Elites
6 Chosen – 5 Meltaguns
Rhino
Troops
8 Berzerkers – Champion, Power Fist
Rhino – Extra Armour
7 Plague Marines – 2 Meltaguns, Champion, Power Fist
Rhino – Havoc Launcher
7 Plague Marines – 2 Meltaguns, Champion, Power Fist
Rhino – Havoc Launcher
Heavy Support
2 Obliterators
2 Obliterators