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Discussion Starter · #1 · (Edited)
Warboss - 150
+Bike & Cybork & PK & Attack Squig

Big Mek - 85
+KFF

30 shootas - 230
+nob pk & bp
+2 Big Shootas

30 shootas - 230
+nob pk & bp
+2 Big Shootas

19 sluggas - 154
+nob pk & bp

10 Gretchin - 40
+ Runtherd

6 Killa Kans - 270
+6 Grot Zookas

Battle Wagon - 110
+DeffRolla

5 kommandos + snikrot - 135
+2 Burnas

Total: 1404

Deployment:

--KK---KK----KK-------KK----KK---KK
Shootas---Battle Wagon---Shootas

Tactics:
Mek & Slugga Boys go in the Battle Wagon. Snikrot, Kommmandos, & Warboss coming on as reserves behind enemy lines. Split up on arrival. Warboss to take out Mech. Snikrot & Kommandos to take out infantry. Gretchin take objectives. (Will go to ground for the entire game.)

My worries:
The Battle Wagon & Warboss won't survive to turn 2. I only have one Battle Wagon so it'll be target #1. If it blows up my KFF goes with it and my footsloggers get destroyed at range. I'm not really sure how to remedy this. Would attaching the Big Mek to a mob of 30 Shoota Boys be better than putting him in a BW?
 

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Discussion Starter · #6 ·
Where would you guys reccomend placing a KFF Mek in a kan line? I only took the BW to protect him. Wouldn't he be vulnerable to blast markers if I put him with the boyz?

Am I right in thinking that Kan Wall Lists are mutually exclusive with Battle Wagons? :(

What if I put a small unit of nob bikers with the warboss? That might help him live longer?
 
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