Hello all. This is my first list (ever), and I was hoping to get some comments and criticisms on it. Any suggestions on expanding it for future larger games, or where to start in building up this army (ie, what to bring to the fight if playing, say, a 750 pt game), are also very welcomed! I've only read the Codex and Rulebook for the first time in the past couple of weeks, but I have done so twice, for each, since then. However, I've only seen part of one game in person, and other than battle reports, have no idea how well this would actually work.
Rune Priest
Jaws of the World Wolf
Living Lightning
Terminator Armor
Combi-Melta
Chooser of the Slain
Total: 135
Pack 1:
Grey Hunters x9--Melta and Powerfist
Wolf Guard with Wolf Claw and Combi-Melta
Rhino
Total: 238
Pack 2:
Grey Hunters x9--Flamer and Powerfist
Wolf Guard with Wolf Claw and Combi-Flamer
Rhino
Total: 233
Long Fangs x5
Missile Launcher x5
Total: 125
Wolf Guard Terminator x5
Combi-Melta x3, Combi-Flamer, Combi-Plasma
Storm Shield
Wolf Claw
Missle Launcher
Total: 240
Grand Total: 971
My thinking was a relatively small force with a huge wallop, with some mobility mostly for crowd control and cover. I think this covers the bases for anti-tank, anti-horde, and anti-infantry. Depending on the terrain, cover options, and objectives, I'm thinking the standard approach would be to have the two rhinos on either side of the terminator squad, with the rune priest and long fangs on either side of the terminator squad, but behind the rhinos. Use the rhinos to charge the front lines and gain ground early on, forcing a bottleneck, whereby the enemy's forces are torn apart from each side by the Grey Hunter packs as the long fangs and rune priest bombard from afar, while the terminators move up slow and steady to rip up whatever makes it through the bottleneck. If/when something does get past the bottleneck, I'm hoping the storm shield will help buy a little time for the other groups to further whittle-down the enemy's survivors before they can kill off the rest of my troops.
If you see any issues with the tactics, please let me know as well.
Thanks ahead of time, and thanks for providing such a helpful resource!
Rune Priest
Jaws of the World Wolf
Living Lightning
Terminator Armor
Combi-Melta
Chooser of the Slain
Total: 135
Pack 1:
Grey Hunters x9--Melta and Powerfist
Wolf Guard with Wolf Claw and Combi-Melta
Rhino
Total: 238
Pack 2:
Grey Hunters x9--Flamer and Powerfist
Wolf Guard with Wolf Claw and Combi-Flamer
Rhino
Total: 233
Long Fangs x5
Missile Launcher x5
Total: 125
Wolf Guard Terminator x5
Combi-Melta x3, Combi-Flamer, Combi-Plasma
Storm Shield
Wolf Claw
Missle Launcher
Total: 240
Grand Total: 971
My thinking was a relatively small force with a huge wallop, with some mobility mostly for crowd control and cover. I think this covers the bases for anti-tank, anti-horde, and anti-infantry. Depending on the terrain, cover options, and objectives, I'm thinking the standard approach would be to have the two rhinos on either side of the terminator squad, with the rune priest and long fangs on either side of the terminator squad, but behind the rhinos. Use the rhinos to charge the front lines and gain ground early on, forcing a bottleneck, whereby the enemy's forces are torn apart from each side by the Grey Hunter packs as the long fangs and rune priest bombard from afar, while the terminators move up slow and steady to rip up whatever makes it through the bottleneck. If/when something does get past the bottleneck, I'm hoping the storm shield will help buy a little time for the other groups to further whittle-down the enemy's survivors before they can kill off the rest of my troops.
If you see any issues with the tactics, please let me know as well.
Thanks ahead of time, and thanks for providing such a helpful resource!