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The biggest change I'd make would be to drop a few of the warriors to get marks and toys.

Here are some of ideas to fill the 15 points if you're dead set on using all the warriors:
1)Mark of Nurgle and an enchanted shield
2)Mark of Slaanesh and Dragonhelm
3)Banner of Swiftness/Standard of Discipline on the Warrior block
4)Opal Amulet on the sorc for a 1-time 4+ ward
5)drop the champ from the knights (not really needed) and give the sorc MoN AND Opal Amulet
6)drop the knight champ and give the sorc a dispel scroll

Just some ideas. The army looks like it should be fine in 1K. Most people fear large blocks of warriors. They are a bit slow but the hounds and knights should help w/ speed issues. The marauder block seems a bit ... small. They die in droves to a fart but if they hit w/ those flails they should do some damage.

Some things to look into for the future:
1) Chaos/Gorebeast chariot(s) (it's great to see your opponent's face when you tell them the Gorebeast Chariot has T6 & 5W :eek:k: )
2) Skullcrushers
3) Marauder Horsemen
4) Warriors w/ halberds (super killy!)
 

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I'd suggest the flails for the marauders. Make them a speed bump that can do some damage.

Yeah, all of the suggestions were for the sorc. They are pretty tough in a fight but elite combat troops shouldn't have an issue. Warrior stats w/ an extra wound. Even at 1000pts I usually won't put anything less than the Talisman of Endurance on a sorcerer (and I ALWAYS take a lvl 2 in a 1K list). Usually ToE w/ Enchanted Shield for the 2+/5++. Keeps him survivable. If you want MoT on the sorc then the ToE/En Sh combo gives you a 2+/4++.

I'm not really sold on the Lore of Tzeentch. The random S and the fact you can give your opponent's units Regen ... When I run a MoT sorc I use Lore of Metal. Sort of hurts against low armor armies if you can't get the buff. Really depends on who you're going to face most of the time. Empire or OK? Definitely Metal to deal w/ the monstrous cav. O&G, Skaven, DoC, Beastmen ... You may want to try LoT. I used a Sorc Lord on Disc w/ Metal vs O&G and really regretted it. In an all-comers list ... really depends on what you think you'll be facing more of - high armor v low armor.
 

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A good option for those points on the end would be The Gleaming Pennant for the knights. Let's you re-roll your 1st failed Ld test. The last thing you want is your knight unit running off the field because one of your soft units got wiped out.
 
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