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1000 point friendly game

669 Views 7 Replies 6 Participants Last post by  CaptainBudget
Well in a couple of weeks me and my friends are having a 2-on-1 game, me and my mates tau vs a mates black templar army. I came up with this list:


Captain w/ storm shield, power weapon and digital weapons- 140pts


x2 Tactical squad (x10) w/ flamer + missile launcher, sergeant with power fists, rhinos - 460pts

Fast Attack- Vanguard Veteran squad (x5) w/ 5 power weapons, Razorback with twin linked plasma and lascannon - 270pts

Heavy Support-

Predator w/ lascannon sponsons and hunter killer missile - 130pts

I know my mates black templars will have a squad of terminator sword brethren in a landraider and atleast a vindicator and my tau ally has a hammerhead, 12 fireworriors and the rest crisis suits. So in short all the heavy fighting is on me :laugh: so does anyone have any ideas as how I could improve?

I only have the tactical squads with one rhino atm so i will also have to be getting some of these improvements, but ill have a moderate amount of cash so shouldn't be too bad with getting the new models.

So thanks in advance :)
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If you're worried about that Land raider here's an unpleasant little guy your mate ought to take (so you can focus that predator on vaporising those terminators):

Crisis suit
twin fusion blaster
flamer (cheapest 3rd hard point, and might actually be useful if he survives)
total: 50 something points (I think, don't have my book to hand but it's pretty small anyway)

Have him take this guy as one elite choice. Deep strike him ASAP as close to the Landy/vindicator as you dare and blow it sky high. If he doesn't get it he WILL draw a lot of firepower (taking the flak off you units), so if he dies it's no major problem, and if he does get it (odds are fairly reasonable for 40K) then whoop de do, he can harass terminators for a while until he eventually gets taken down. My Tau army always has one of these Death-Or-Glory boys.

What this means for your marines is you can then focus on the other vehicular threat, but I'd actually go against what a few guys have said and keep that plasma gun, as it's so handy for hunting terminators and marines (soften them up and use your veterans to finish them)
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