Would you recommend knights over the ogres (or just more warriors)??
Knights with MoK vs Dragon Ogres with AW is a hard choice really both will take on any flanking unit and win both cant take on a big inf block so they both really have near to the same roll.
But Knights with magic weapons (which is really helpful vs an army like VC) will do better in most cases due to fact they have more attacks and higher I less wounds but a better save the big issue with knights is they cost a fair bit more then Dragon Ogres.
with that being said l have seen Dragon Ogres with GW going knight hunting due to the fact you are going to attack last anyway the difference is 3 S 7 attacks and a stomp after will kill most knights.
Sorry, I didn't understand your comment regarding the halberds. Are you saying that I don't need a shield with them on all my units or?
Sorry for my poor English.
what l mean is say you you are fighting a unit in combat with your chaos Warriors arm with halberd.
Enemy unit S 4 WS 4 with 12 attacks.
MoN has no affect as they still hit on a 4+ and you will lose 2 Warriors
MoT has a chance to save 1 of the Warriors.
Enemy unit S 4 WS 3 with 12 attacks.
MoN has an affect as they now hit on a 5+ and you will lose 1 Warrior
MoT is the same as before
6 shots at S 4 at BS 4
MoN has an affect as they now hit on a 4+ and you will lose 1 Warrior
MoT has a chance to save the Warriors but odds are you will lose 2.
6 shots at S 4 at Auto Hit
MoN has no affect you will lose 1 or 2 Warriors
MoT has a chance to save the Warriors but odds are you will lose 1 or 2.
in the end NoN dose do better in some cases but doesn't do anything in others, were MoT works in almost every case and has almost the same result so in the end due to both of them almost being the same overall and you could have a full fluff Tzeentch army l would take MoT.
always take a Shield for the better AS vs shooting at least, just saying in combat MoN vs MoT is not that diffent.