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post #1 of 9 (permalink) Old 09-13-12, 08:57 PM Thread Starter
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Hey everyone! I've been playing warhammer 40k for a little while now but I'm looking into warmachine because it costs much less and seems more tactical.

I'm trying to find out which faction to get into. I've decided on warmachine over Hordes already because I don't like relying on beasts to survive. I've looked into Khador but my mind is by no means set. I like the idea of cheap infantry or cheap warjacks. I know that Khador isn't one for cheap warjacks but it does seem to have self reliant infantry and I want to be able to use my caster to boost any warjack I do have.

Any help would be greatly appreciated. Again, I'm completely new and don't no much as far as tactics or rules (don't own the rulebook). Also, I don't have much income so I need to know what to buy that I will use for sure. Thanks!
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post #2 of 9 (permalink) Old 09-14-12, 02:34 AM
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Originally Posted by Hopee008 View Post
Hey everyone! I've been playing warhammer 40k for a little while now but I'm looking into warmachine because it costs much less and seems more tactical.

I'm trying to find out which faction to get into. I've decided on warmachine over Hordes already because I don't like relying on beasts to survive. I've looked into Khador but my mind is by no means set. I like the idea of cheap infantry or cheap warjacks. I know that Khador isn't one for cheap warjacks but it does seem to have self reliant infantry and I want to be able to use my caster to boost any warjack I do have.

Any help would be greatly appreciated. Again, I'm completely new and don't no much as far as tactics or rules (don't own the rulebook). Also, I don't have much income so I need to know what to buy that I will use for sure. Thanks!
Firstly WMH model wise is about as expensive as 40k and the models are quite hit and miss some are beautiful while some are soo terribad it's not funny.

I work in a FLGS and a piece of advice I always give to new players is WMH is a game designed for competitive play and some combinations are clearly better than others but that doesn't stop you from doing something completely out of the bag and catching someone off guard with something they didn't expect.

Your first games against experienced players you'll probably get smashed into the floor, don't take this as a bad thing, learn everything you can and ask questions about what you can do better. We always try to help new players and let them first make the mistake then show them how to avoid it.

With that out of the way if you want good infantry khador have the beautiful winterguard deathstar and the kayazy assasins (disgusting models though ), but there's many good options for all the WM factions so you can really just pick the models you like and start building a list round those.
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post #3 of 9 (permalink) Old 09-14-12, 04:03 AM Thread Starter
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Hey thanks for the quick reply! Ill try to take your advice to heart and I've had tons of experience learning from a harsh defeat from 40k. I know that the models are expensive but (as far as I know) there are a lot less that go into an army than 40k but banks for the warning about the ugly models.

Ive also got a few more questions:
1. Is khador a good beginner faction (if such a thing exists)?
2. Is it required that I buy a rule book before I start collecting?
3. Which is the best khador war caster for running infantry? I've heard it's pButcher...
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post #4 of 9 (permalink) Old 09-14-12, 09:37 AM
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Just pick the models you like and start building a list round those.
That's what I've done.
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post #5 of 9 (permalink) Old 09-14-12, 01:58 PM
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Originally Posted by Hopee008 View Post
Hey thanks for the quick reply! Ill try to take your advice to heart and I've had tons of experience learning from a harsh defeat from 40k. I know that the models are expensive but (as far as I know) there are a lot less that go into an army than 40k but banks for the warning about the ugly models.

Ive also got a few more questions:
1. Is khador a good beginner faction (if such a thing exists)?
2. Is it required that I buy a rule book before I start collecting?
3. Which is the best khador war caster for running infantry? I've heard it's pButcher...
Any of the main factions are great for beginners, and Khador can be brutally straight forward if you want. Khador tend to focus on very decent infantry options, but generally has poor jack options for most of it's casters. Most khador armies will have 1-2jacks at most, and the rest will be infantry, only certain casters (kharchev most notably) like more jacks than that. Check out Irusk for infantry support, as one of his incarnations gives his infantry tough, which is a huge boon.

Your other best bet if you want mostly infantry would be to go for Cryx, if an undead theme fits you. They also tend to only have 1-2 heavies, though often thier casters like a cheap light arcnode to help with casting spells. They're a lot more of a tricksy glass cannon army, with a strong emphasis on debuffs, if that appeals to you.

Anyway, for starting, I'd recommend picking up the two player battle box, if you decide to go for Khador, because it includes a full mini rulebook so you won't have to buy the full rule book, and you can split or sell off the protectorate forces if you choose. If you decide on any other faction, grab faction starter box, which is usually a decent way to start, though it only includes jacks and a caster, no infantry. The starter rules are included in the starter boxes, but you can also get them online right now if you want on the privateer press website, though they don't include rules for infantry, terrain and a bunch of other stuff.

Also, check out Battle College (I'd link it, but I'm on a phone, just google search it), which lists all the factions, models, and their abilities, and gives you a bit of info on tactics. Hope that helps

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post #6 of 9 (permalink) Old 09-14-12, 02:46 PM Thread Starter
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Thanks for the thoughtful replies again! Sorry to keep piling on the questions but I want to get rid of any doubts I have before I start buying. Here's one more:

Is it a viable option to run multiple weaker warjacks? I'm assuming you can't through khador but some other faction maybe (non horde). I know there are cheap warjacks but are there casters that have enough focus or aoe support spells? Cyngar struck me as jack heavy...

I've already checked out the podcast for khador casters but I didn't know they did other as well, thank you!
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post #7 of 9 (permalink) Old 09-14-12, 11:09 PM
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Originally Posted by Hopee008 View Post
Thanks for the thoughtful replies again! Sorry to keep piling on the questions but I want to get rid of any doubts I have before I start buying. Here's one more:

Is it a viable option to run multiple weaker warjacks? I'm assuming you can't through khador but some other faction maybe (non horde). I know there are cheap warjacks but are there casters that have enough focus or aoe support spells? Cyngar struck me as jack heavy...

I've already checked out the podcast for khador casters but I didn't know they did other as well, thank you!
By "weaker" jacks, I assume you mean light jacks? There are ways, but you'll find that lights come in as specialists after you've gotten a heavy hitter in the list. The important thing when comparing heavies and lights is focus efficiency, a single focus on a heavy jack that hits at a very high POW is going to be more beneficial than powering up a light jacks lower POW attacks, so you get more bang for your buck through heavies. However, lights generally have some special function that makes them desirable, or they're focus efficient and don't need focus. For instance a Minuteman jack is a specialist which can jump over enemies and has an auto hitting flack field that can waste light infantry, while a Repenter is a basic jack with a flame thrower that can happily function without any focus. You'll generally find you'll want a heavy to start with, just for taking out high armor targets.

Cygnar actually isn't usually that jack heavy either, but it has a few extra ways to squeeze jacks in if they choose, like a few good jack marshals and the junior warcaster (though he should never have more than a light on him). They also have a bunch of great lights, such as the Minuteman and Hunter jacks that can do well. Their cavalry caster (Captain Kraye) can do amazing things with light jacks, as he turns them into light cavalry - that means they get to make a full extra advance at the end of their activations, meaning they can move, attack, and move back if they want.

Protectorate of Menoth, meanwhile, has the best jack support in the game, but even it doesn't want more than 3-4 jacks in most lists, though as always there are particular casters (Amon Ad Raza for instance) that like more. Interestingly, Amon loves lots of light jacks, as he has a spell that gives higher buffs for each warjack in his battlegroup that hits, which means you get higher bonuses with a bunch of cheap lights.

Cryx's lights are almost all very cheap super speedy, very lightly armoured arc nodes. There are a couple that aren't Arc Nodes (hell diver and stalker are more specialised), but the rest are just used as cheap Arc Nodes, with the combat functions being somewhat secondary. Still, a 4 point Arc Node jack where the next cheapest is 6 points isn't to be sneezed at.

Khador, of course, has no light jacks at all, nor any Arc Nodes. That's kind of one of their defining features.

Just remember, even the cheapest jacks are still the price of a unit of infantry, so you're never going to get hordes of them.

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Looking for a club in Brisbane, Australia? Come and enjoy a game and a beer at our friendly club in a pub, Sunday nights from 6:30. All brisbanites welcome, don't wait, check out our Club Page on Facebook for details or to organize a game. We play all sorts of board and war games, so hit us up if you're interested.

Update:From the 25th of May 2014 we'll be Meeting at The Junction pub in Annerley, opposite Ace Comics and Games Still playing 40k, Warmachine and board games of all sorts!

Last edited by maddermax; 09-15-12 at 02:10 AM.
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post #8 of 9 (permalink) Old 10-27-12, 11:53 AM
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Your main questions have been answered well above by people likely with more experience than me.

Khador do not understand the concept of a "Light Warjack", barring one which is attached to just one Warcaster there are no Light Warjacks. Cryx on the other hand have "heavy" Warjacks which (barring a couple of exceptions) are not much heavier than some other factions light warjacks. I play Cryx and my main opponent Khador.

I guess it depends on your meta. I just play against a couple of friends and whilst competitive nobody has power lists, fluff and the models play as much a part in the forces.

As said above, some (I would say most) of the PP models are good, some not so much (I am looking at you Wraithwitch Deneghra). Generally their metal models are cheaper than the GW equivalent (especially Finecast) but GW plastics are way better, and cheaper. You do not need as many models generally for Warmachine though, so you can get a decent force for not a huge amount.

Generally games will be played at 15, 25, 35 or 50 points. You get larger ones but the 15, 25 and 35 in particular are good steps to build to, trying to work out what you can do at 15, then what you need to get to expand it to 25 etc.

You can download for free, the basic rules (which come in the starter boxes) from the PP website. These include the stat cards for all the models in the starter boxes for you to take a look at. It will give you a basic understanding of the rules although the starter box armies are not perhaps the best to get an idea of a faction (being that there are no infantry or solos). It is a start though.

http://privateerpress.com/files/Warm...es%20Front.pdf

And for Hordes:

http://privateerpress.com/files/Hord...oRules-WEB.pdf

Also, provided you have the rules you can play on Vassal (online) See below:

http://z7.invisionfree.com/vassalwmh/index.php?act=idx

There are competitive players but most are beginner friendly, that I have played.

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post #9 of 9 (permalink) Old 04-19-13, 06:27 PM
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As with all systems it's best to go with whatever army you like the miniatures of the most (as you don't want to be sitting painting force x while sitting thinking I wish I was painting force y). That said Khador are a really good starting force. Their warjacks dish out and take a lot of punishment and because you are generally fielding fewer of them you can devote more focus to each one. The starter force is really good for them as Sorscha's feat is really straightforward to use and can be used to brutal effect really easily. Less of a clever/finnesse force more of a stomp, stomp, stomp SMASH! force.

Oh yeah, a little recommendation. Get yourself a manhunter or two, love those guys and gals.

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Last edited by Death Shroud; 04-19-13 at 06:35 PM.
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