to the above poster; ruby ring would only take away their regen for the MAGIC PHASE. Shooting is an entirely diff phase.
From a beastman point of view there's limited ways to counter.
Shooting: a traditional way to take on monsters, beastmen are lacking in any shooting of note (s3 bs 3 short range does not a 'shooting threat make'). We do have access to the "Amber spear" and with the 'hag-tree fetish' are re-rolling to wound. Yes, that's more magic than shooting, but it sort of fits here.
- Death lore lets us target low ld monsters out of the General's bubble, ore even hope for the best with other spells (2d6- S/ T)
- Shadow: Miasma and pit of shades. Withering and other de-buffs help a lot
- Beasts: Transformation, though hard to get off, is a great counter to most monsters. Not many monsters can survive the Mountain Chimera. Primal Fury means a crap ton of re-rollable hits. Savage beasts of horrors makes most Heroes/ lords down-right monster killers. Wyssan's wildform can make a solid block of gors that won't yield the wounds the monster needs to win with CR.
- Wild: uhm. yeah.
the simplest monster killer we have are waves of lone razorgors. S6 on the charge, can't be stomped, fear causing (not that important) and high T. I've seen 2 of these pigs take out Big Bad Orcs on even bigger Wyverns. Sacrificing 110 points total to take out their bad mamamajamas is a good deal.
Bestigors are good at taking down most monsters, but their price tag makes me wince when losing so many.
Razorgor Chariots can handle their own vs monsters. In truth, they ARE beastment monsters. An armor save (something ALL OUR F****ing monsters LACK) high T, S6/5 razorgos that DO GET PRIMAL FURY (when on chariot) and other attacks from the crew. Impact hits make this guy worth it.
Wyssan'd Gors w AHW make for a mean surprise for most monsters.
Monster v Monster:
truth be told, most of our monsters are rubbish and would be hacked apart vs 90% of other monsters.
- Cygor is a lame duck in CC,
- Ghorgon is good, but has no saves vs anything, so if one bad round, he's toast and most monsters are 50-35% less than him.
- Jabberslythe is a good suicide machine, but still far too expensive. and has no save.
ideally, I'd bait the monster away from combat with chaff/ razorgors and then work on the main army. If they're playing defensive with their monsters, well, it's a rough battle.
And to hell with the HPA. That thing is just absurd. I can't wait to use it on skaven players and see how they feel.