Dragon Ogres and Shaggoths have 4+ and 2+ Armour Saves respectively, and their "high" (T4 and 5) toughness is ignored by the Lore of Metal.
Trolls is the way to run versus Lore of Metal. Unfortunately, there's no real counters to Lore of Metal Magic that the Warriors can employ. Their Casters are equally capable against all Lores, and unfortunately, their resistance to Lores like Beasts and Life (their buffs aren't as effective when you're stillbeing wounded on a 4+ instead of the 3+/2+ some home for, and you're still wounding them on a 4+), High Initiative and WS negates much of Lore of Lights benefits, and their direct damage, Direct Damage is not particularly powerful, stat blocks are in the 4's and 5's...
Yeah, it's our one crux, and unfortunately, there's just no way to counter it.
Running Galrauch, 2 Warshrines, Throgg, BSB, Sorceror, and a couple of hordes of trolls with Dragon Ogre support - there's actually very little for the Lore to actually damage you. You have no 1 wound model - and so Transmutation is very much reduced in capability, Hounds is the only sniper spell, and your main blocks of Trolls are nigh on immune to the lore of metal spells., leaving your targets as 2 Warshrines, 8 Dragon Ogres, and Galrauch, basically, all of which are very capable of bypassing.
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