Thanks for starting this one up Tim/Steve!
My problem with a slave spam is;
a) I play VC's, with the army themed to a Lahmian bloodline and thus, mainly skellies as the backbone.
b) the local skaven players like to run 4-6 units of 30-40 slaves as a front line. A grey seer on bell or 'survivor' warlord on a bonebreaker - always bunkered in a big clanrat unit.
- 3-4 MSU's of clanrats, simply for the poisoned wind mortars. Each unit is led by a Lv1 warlock w/warp lightning
- 2x abombs anchoring the flanks. (though I've had dcent success using a small unit 6 blood knights w/hellfire banner dealing with one of 'em!)
- a cannon or two pts permitting (at 3k it's likely to see at least 1 cannon)
So what happens is, my greatly out-numbered undead units get chased down by the slaves, and then the magic missiles & gunline open fire, obliterating my grave guard. (absolutely everything goes into this unit, to try and ensure that there's nothing left to res back...)
The skellies, if they don't get the magical buffs, just get badly outclassed by the cheaper skaven.
About the only thing I've managed so far is to play a simple pts denal by deploying as far back in corner as possible, and then throwing huge units of sword&board skellies and raised zombies into the ratmen to hold them up.
Still, this doesn't work out all that well, as the army is held hostage by the magic phase in order to replenish the troops! (plus the game is sooooooo boring!)
Really wondering how VC's are ment to deal with this type of crap since we lack almost all the needed tools?!?