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post #41 of 101 (permalink) Old 04-05-11, 02:03 AM
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To be honest, punching the other player in the face, or otherwise verbally/pyshically assaulting them, normally necessitates Teclis dissapearing from the table, followed by the rest of the HE army.

FLAWLESS VICTORY.

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post #42 of 101 (permalink) Old 04-05-11, 02:47 AM
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Thats certainly a very powerful uni, as WoC player is going to have a field day with that, drop some hellcannon on the unit and finish it off with a unit of Tzeentch chosen lead by a Tzeentch BSB with 3+ wardsave and hoping for +1T and +1A or wardsave. Thats or a unit of 20 Tzeentch warriors with HW+SH lead by my sorcerer with sword of anti heroes (so thats 5 S7 attacks).
You're taking units of 20 in a competitive list, and expect to beat a Teclis list?

Weren't you trying to put across how bad MY army was?

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Meanwhile the sorcerer has been using dwellers on the rest of the HW army or stealing the augment spell to boost the Tzeentch warriors/chosen.
I'm sure you'll find a use for the Lore of Metal/Death somewhere in your Army against a 5+ Highest infantry armour save, which he'll scroll of hoeth, while you get through the average 7 Dispel Dice with a +4. The main unit is immune to Magic, so no Dwellers, Pit of Shades or Purple Sun, no Doom and Darkness, no Caress of Lanish/Fate of Bjuna, no debuffs/maluses from magic whatsoever - so they might as well go full attack, leaving Metal or Death as the stand out choice against WoC.



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Last edited by Vaz; 04-05-11 at 02:51 AM.
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post #43 of 101 (permalink) Old 04-05-11, 08:11 AM
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Originally Posted by blackspine View Post
stone of spite explosions aren't magical.
They're just explosions. His equipment just goes poof.

Really, besides wading down field against Dweller spam, that's about all beasts have.
Its a bound spell... and banner of the world dragon ignores the affects of all spells.
Just because its AOE and doesnt directly cause wounds doesnt get round the stupid banner.

The only way that a spell of any sort can cause damage to a unit with the banner of the world dragon is if its some sort of buff on another unit.


TBH I agree with Lord Sven... Teclis is too broken to be taken, and if he is then the whole game just focusses on him. My HE army might be relagated toa cupboard but Teclis was there long before... I used him once or twice then found my conscience.

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post #44 of 101 (permalink) Old 04-05-11, 08:48 AM
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You're taking units of 20 in a competitive list, and expect to beat a Teclis list?

Weren't you trying to put across how bad MY army was?

My unit of 19 Tzeentch warriors comes in at 374pts, your unit of trolls comes in at 1035pts, clearly these are exactly the same thing And yes I do expect to beat Teclis and have every time I have played him.

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I'm sure you'll find a use for the Lore of Metal/Death somewhere in your Army against a 5+ Highest infantry armour save, which he'll scroll of hoeth, while you get through the average 7 Dispel Dice with a +4. The main unit is immune to Magic, so no Dwellers, Pit of Shades or Purple Sun, no Doom and Darkness, no Caress of Lanish/Fate of Bjuna, no debuffs/maluses from magic whatsoever - so they might as well go full attack, leaving Metal or Death as the stand out choice against WoC.
Strange how no one uses metal on Teclis, then again people I play don't tailor lists (bar one guy ), still I have had to fight against HE before and actually you make use of metal. Final transmutation, transmutation of lead, glittering robe, enchanted blades of abian.

Your right he can stop a magic phase, use his scroll of Hoeth on his own spell (which I used 3rd eye on) which I just relearn next magic phase anyways. Like I said I will happily use his own magic against the rest of his army while dropping hellcannons on his biggest unit. Once you reach combat his BSB is not a problem to deal with, T3 and no next to no armour.

Spear are not the best bunker for Teclis, if you want a proper bunker for him then it has to be either PG or WL, even with ASF spearmen are not a problem for a WS5 S4 T4 3/5+ save unit, you seriously why do chaos warriors even need to debuff such a unit, you have two guys which can cause any real damage, the unit itself is going to struggle to do any real damage (still only strength 3).

Last edited by itsonlyme; 04-05-11 at 08:54 AM.
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post #45 of 101 (permalink) Old 04-05-11, 08:51 AM
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Teclis chooses his Lore before the game starts so he will always have the right Lore against you. Perhaps the Teclis players you're playing against simply aren't very good? Teclis has +5 to dispel with the Extra dice as well. It's tough to get past him.

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post #46 of 101 (permalink) Old 04-05-11, 11:48 AM
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You choose your lore in the army list, I have played against a few people who used lore of metal on him which is a real pain but as I said you can still use it to your advantage. My sorcerers also have a +5 to cast.
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post #47 of 101 (permalink) Old 04-05-11, 12:55 PM
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No. TECLIS CAN CHOOSE WHICH LORE BEFORE THE GAME STARTS.

I'm willing to say that bar bad luck on your opponents behalf, Warriors of Chaos in all of it's guises againsts Teclis (with perhaps the exception of Wulfrik attempting to murder him using Tongues - but that's tailoring, and Wulfrik is fairly shit even for a fighty hero of the calibre WoC can put out, so not advisable for an all comers list).

20 Warriors of Chaos loses a rank bonus with a single wound suffered.

As to how weak trolls are - I've got 2200pts gone into making that unit near untouchable for an all comers competetive meta game. Teclis fucks that up, by being able to choose his Lore before the game rather than in the Army List, and IF'ing anything.

As said, WoC have the weakest match up against Teclis -

Their base Elite units have the best armour save for Cavalry and Infantry available - meaning metal rapes, and also, each turn, your opponent chooses one of your unit, and then proceeds to remove, in your case, 6-7 models.

The Horde units are T3 with no low/no armour against a target with Reroll to hits, fight in multiple ranks (so you're typically up against 4-5 ranks of models fighting you), and capable of being buffed far more efficiently than you can nerf them.

Against Trolls, he can just bring out the Lore of Fire, capable of slapping out a Firestorm, or Burning Head. With MSU, you get less effectiveness from the Warshrines 4+ Ward or the MR2 from Collar of Khorne, while Horde means He can choose Death instead of Purple Sun you're I1-2 Units (although the rest of the lore is near useless).

If you try to counter spell him, he has the Banner of World Dragon, a Scroll of Hoeth which has a chance of stopping you from casting it again, (rendering Third Eye near useless), while he has a 5+ to dispel - it's easier to dispel than it is to cast, as you can choose what's useful and what's not. Not to mention the average 6-7 Dispel Dice average, AND an Annulian Crystal to reduce your average casting dice to 6 and boost his dispel dice to 7-8.

And I think you're discounting a Spear Bunker too easily. With Metal, Teclis can Rust the unit, with Death he can reduce your toughness/strength (with IF as well possibly), and then stack on Fate of Bjuna on your caster. Then factor in that you're testing on a Ld8 against the possibility of Fear causing units potentially reducing your WS1.

So - all that considered - you'd be up against 5 ranks of reroll to hit S3 against WS1 S3 T3 infantry.

Add in the fact that they're cheap as fuck.

No offence, mate, but have you ever played ANYTHING remotely competitive. I'm talking about a copy paste list off the internet used in a GW Store/LGS, but something along the lines of Ardboyz?



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post #48 of 101 (permalink) Old 04-05-11, 01:04 PM
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Originally Posted by itsonlyme View Post
You choose your lore in the army list, I have played against a few people who used lore of metal on him which is a real pain but as I said you can still use it to your advantage. My sorcerers also have a +5 to cast.
As I said, Teclis chooses his Lore before the Game, not in the list. your Casting is largely irrelevant, with his +D3 Dispel dice and +5 on his dispels he forces you to dump extra dice into casting your spells to get them off. He's a bargain for what he does. Like I say your High elf players might just be terrible, Teclis can act as a crutch for a bad player to dig himself out of a hole.

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post #49 of 101 (permalink) Old 04-05-11, 04:09 PM
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itsonlyme is great and has no trouble killing Teclis...
1 page rant cut to 1 line, my work here is done
T/S

Last edited by Tim/Steve; 04-05-11 at 08:52 PM.
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post #50 of 101 (permalink) Old 04-05-11, 08:57 PM
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Right, here's the 1 warning this thread is going to receive:
- keep it adult
- keep it on topic

We want to hear about successful strategies for beating Teclis, even ways that HE players try to counter these anti-teclis strategies... but bickering about who has the better army is unhelpful, and to be honest fucking boring.

T/S

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