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post #1 of 17 (permalink) Old 02-25-13, 01:44 AM Thread Starter
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Default Noob Reform Question

When a unit does a reform, how much movement does it take for the unit to do a 180 ?

So a unit is heading North then reforms to face South has each model simply turned around on their heels, (and the command models run from back to front) or has the whole unit spun 180 ?
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post #2 of 17 (permalink) Old 02-25-13, 06:11 AM
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doesn't matter any more: you either do a full reform and use all your movement or do a full reform and then make it fast (yes, the test for fast reform is done after moving the unit) and then get to move your standard move distance (no charge/march).

They removed the 'turn' options we had in 7th entirely in 8th... only way to do it is to wheel or to reform: wheeling 180 is only really useful for very small units though.

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post #3 of 17 (permalink) Old 02-25-13, 06:29 AM Thread Starter
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Ok so if I do a reform with my Hexwraiths I basically don't count as having used up any of my movement?
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post #4 of 17 (permalink) Old 02-25-13, 03:56 PM
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No no you've got it wrong. If you reform your using ALL movement during that phase. However, if you got a musician in the unit then you can do a swift reform. This is done by making a leadership test. If you succed, your unit can do a full reform AND a full-non march move! I think that's how it's done. Correct me if I'm wrong.
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post #5 of 17 (permalink) Old 02-25-13, 05:07 PM
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Quote:
Originally Posted by Mr. Black Orc View Post
No no you've got it wrong. If you reform your using ALL movement during that phase. However, if you got a musician in the unit then you can do a swift reform. This is done by making a leadership test. If you succed, your unit can do a full reform AND a full-non march move! I think that's how it's done. Correct me if I'm wrong.
Basically correct.

As T/S said the process for Quick Reforms is:

(1) Reform the unit
(2) Test Ld
(3) If you pass, move the unit.
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post #6 of 17 (permalink) Old 02-25-13, 05:44 PM
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Oh really? I thought that you have to take a leadership test before you reform, that's why I was confused by Steve's explanation.
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post #7 of 17 (permalink) Old 02-25-13, 11:50 PM Thread Starter
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But fast Cav get numerous free reforms?

Sorry I don't think I made that clear in my initial question, I'm wondering how Hexwraiths/Fast Cav work.

Last edited by Magpie_Oz; 02-25-13 at 11:58 PM.
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post #8 of 17 (permalink) Old 02-26-13, 01:17 AM
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Hexwraiths get kind of boned because of their low ld. But yeah, fast cav get a bonus type of reforming.

Also, I thought you could do quick reforms without musicians - they just gave +1?

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post #9 of 17 (permalink) Old 02-26-13, 02:07 AM
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You need the musicians for the swift reform, the +1 is a bonus for having a musician while trying to rally.

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post #10 of 17 (permalink) Old 02-26-13, 02:19 AM Thread Starter
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Quote:
Originally Posted by DivineEdge View Post
Hexwraiths get kind of boned because of their low ld. But yeah, fast cav get a bonus type of reforming.
I'm not seeing anywhere that says they have to take a leadership test to free reform?
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