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post #21 of 86 (permalink) Old 11-18-10, 03:50 AM
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Originally Posted by Wolf_Lord_Skoll View Post
Turn always refers to player turn unless it says game turn.
Where does it say that?
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post #22 of 86 (permalink) Old 11-18-10, 04:18 AM
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Originally Posted by Necrosis View Post
Where does it say that?
BRB, page 9.

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Game turns and Player Turns

Whenever a rule uses the word 'turn', both in this rule book and in the Codexes, it means 'player turn', otherwise it will clearly state 'game turn'.
So, unless I'm a really silly Archon and decide to park my Raider or Venom on top of difficult terrain, things will be just fine.

Last edited by Thoughtweaver; 11-18-10 at 04:21 AM.
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post #23 of 86 (permalink) Old 11-18-10, 04:31 AM
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Originally Posted by Thoughtweaver View Post
BRB, page 9.
I would actually like a quote, sorry for not being clear on that.
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post #24 of 86 (permalink) Old 11-18-10, 04:52 AM
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Originally Posted by Malekhit View Post
Still Nid FAQ need to be redone or updated there is milllions of unanswered questions !
Like what?

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Originally Posted by Necrosis View Post
I would actually like a quote, sorry for not being clear on that.
Top-right of the page.

"Whenever a rule uses the word 'turn', both in this book and in the Codexes (Codices), it means 'player turn', otherwise it will clearly state 'game turn'."
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post #25 of 86 (permalink) Old 11-18-10, 05:03 AM
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Originally Posted by Winterous View Post
Top-right of the page.

"Whenever a rule uses the word 'turn', both in this book and in the Codexes (Codices), it means 'player turn', otherwise it will clearly state 'game turn'."
I stand corrected. Huza, my dark eldar are saved.
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post #26 of 86 (permalink) Old 11-18-10, 05:18 AM
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*Looking at my previous post, and at Winterous' a short time later.* Ummm...I believe I posted the same thing...although I did edit it a little bit to put it in a "Quote" box a few minutes later. Anyway, I'm just as happy my DE didn't just get a gut-check by the FAQs. Talk about a sweet pain that the heamonculi would absolutely ~love~.
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post #27 of 86 (permalink) Old 11-18-10, 05:29 AM
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I'm loving the clarification about Telion adding Stealth to scouts for my Crimson Fists. And what surprised me was the fact dreads count as being stationary when arriving via Drop Pod and then shooting ALL weapons. Wow.
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post #28 of 86 (permalink) Old 11-18-10, 05:46 AM
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Originally Posted by Lord Pestilice View Post
And what surprised me was the fact dreads count as being stationary when arriving via Drop Pod and then shooting ALL weapons. Wow.
They've always done that.
Page 72, BRB, under 'WALKERS SHOOTING'.
"Walkers can move and fire all of their weapons, just like a stationary vehicle."
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post #29 of 86 (permalink) Old 11-18-10, 05:58 AM
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like does enemy have cover save from bikes against hive guard ?
does Doom of Malantai is synaps creature cause it have all abilities as zoanthrope?
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post #30 of 86 (permalink) Old 11-18-10, 06:01 AM
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Originally Posted by Malekhit View Post
like does enemy have cover save from bikes against hive guard ?
Uh, yes, if you're referring to the Turbo-Boost cover save.

Quote:
does Doom of Malantai is synaps creature cause it have all abilities as zoanthrope?
No. It's not a Zoanthrope, it's the Doom of Malan'tai. If GW intended for it to have all the Zoanthrope abilities it'd be in the entry.
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