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post #1 of 3 (permalink) Old 04-17-18, 10:23 PM Thread Starter
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Default The Big FAQ, first of 2018 edition

Download yours here.
EDIT: With commentary here.
EDIT2: Just for the record, the vast majority of Codex and Index FAQs was ALSO updated so make sure to check (I couldn't be buggered to link them all).


Some Finalized Match Play Rules (Psychic Focus and Targeting Characters)
Some Beta ones (updated Tactical Reserves, new Battle Brothers), with related errata
Some errata (effective immediately) and updated point costs.

Most of it looks.... well, sane, at least to me.

The biggest thing is probably the ruling that abilities to ignore wounds no longer stack. You're only allowed to use one of those, no matter how many you have... and thank the Emperor for that one.

Ask not the Eldar a question, for they will give you three answers; all of which are true and horrifying to know.

Last edited by Shandathe; 04-18-18 at 10:18 PM.
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post #2 of 3 (permalink) Old 04-18-18, 11:22 AM
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Serious butthurt amongst the Death Guard community that they can no longer spam 9 plague burst crawlers, now have to pay for pox walkers if it takes the unit over its starting strength, and Morty can't DS and warptime any more.
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post #3 of 3 (permalink) Old 04-18-18, 08:15 PM
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Don't underestimate how much effect the faction keyword rule will have. Granted a lot of mixed faction lists will still be possible, but at least with this update I won't have to worry about my brother bringing his ultramarine list with Custodes, Militarum and a few squads of Inquisitorial henchmen and an assassin to face off against my lonely necrons.


Nonsense is our Salvation

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