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post #91 of 170 (permalink) Old 04-18-15, 01:33 AM
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I am not making any further comments or judgements as I have no idea what I'm talking about until I've actually played the damn game.

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post #92 of 170 (permalink) Old 04-18-15, 04:13 AM
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Wow I've missed some stuff in the past few days!

Wave Serpents got nerfed, eh? 110 points now, how many points were they before?


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post #93 of 170 (permalink) Old 04-18-15, 08:38 AM
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Wave Serpents got nerfed, eh? 110 points now, how many points were they before?
I think in the 120 range. So a minor reduction in cost--just they aren't always twin-linked and Serpent Shields are nerfed.

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post #94 of 170 (permalink) Old 04-18-15, 08:58 AM
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@neferhet
This? Its either that or we both end up being too polite to win

Can anyone explain from the rumours how monofilament is going to work?
I read it but I kept going crosseyed...
agreed i'm good with both solutions!

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post #95 of 170 (permalink) Old 04-18-15, 09:54 AM
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Anyone know if after this update if I can just play my wraithknight as normal and not bother with this update, don't fancy playing LoWs. Only have one wraithknight by the way, I don't spam them
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post #96 of 170 (permalink) Old 04-18-15, 09:55 AM
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I am not making any further comments or judgements as I have no idea what I'm talking about until I've actually played the damn game.
what an utterly preposterous thing to say,
you must now make a snap judgement on why the game is now broken and which competitor you will be leaving for...........

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post #97 of 170 (permalink) Old 04-18-15, 12:14 PM
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Can anyone explain from the rumours how monofilament is going to work?
I read it but I kept going crosseyed...
My guess: you roll the weapon's S vs the enemy's I as their T. So Tau and Necrons and Carnifexes count as T2, being I2, while a Daemon Prince counts as T8, being I8. And so on and so forth. I assume still going to be S6 or S7 (but like it says, still calculating ID vs enemy Toughness).

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post #98 of 170 (permalink) Old 04-18-15, 01:40 PM
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what an utterly preposterous thing to say,
you must now make a snap judgement on why the game is now broken and which competitor you will be leaving for...........
You'll never make me play warmahordifaux

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post #99 of 170 (permalink) Old 04-18-15, 02:57 PM
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Originally Posted by Mossy Toes View Post
My guess: you roll the weapon's S vs the enemy's I as their T. So Tau and Necrons and Carnifexes count as T2, being I2, while a Daemon Prince counts as T8, being I8. And so on and so forth. I assume still going to be S6 or S7 (but like it says, still calculating ID vs enemy Toughness).
So my spiders will hurt marines on a 4+...
That's a bit of a nut punch for them

Still buzzing about the rest of the aspects though

I'm thinking a cad with a farseer on a bike, five jetbikes with shuricannons as a bodyguard, some guardians, an aspect shrine formation and a dire avenger shrine formation should be a fun start for a list

In my head, I've gone back to the third ed craftworld codex - 3 squads of DA, a squad of scorpions, a squad of banshees and a squad of hawks.
With still room for tanks and a phoenix lord/avatar/more aspect warriors.

3 falcons with aspect warriors like fire dragons with no scatter deep strike seems a bit powerful - 3 pulse lasers, 3 shuriken cannons, 3 more heavy weapons and 18 melta shots or 21 with fast shot exarchs?
Sheesh!
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post #100 of 170 (permalink) Old 04-18-15, 04:33 PM
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Originally Posted by Mossy Toes View Post
I think in the 120 range. So a minor reduction in cost--just they aren't always twin-linked and Serpent Shields are nerfed.
Good stuff. Did any of their transports get the assault vehicle rule? (Hoping NOT )


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