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post #11 of 33 (permalink) Old 04-08-15, 06:48 PM
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Originally Posted by venomlust View Post
Cultist blob with flamers says hello!
There are so much more efficient ways to get flamers in your lists... astra militarum are only the tip of the iceberg. I mean, Chaos (CSM and Daemons) already have 2/3rds of the Torrent flamers in the game, and many of those aren't locked in place to rearward in your deployment zone... as well as being AP3 (Baleflamer, BBoS, Pink Fire of Tzeentch) or AP4 at worst (Baleful Torrent).

So yeah, we already have highly mobile, lower AP torrent flamers--we're not the ones who benefit from this piece of terrain the most compared to, say, an Astra Militarum gunline with a 5-squad blob that has flamers, plus a SWS and PCS or two kitted out with them flames as well.

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post #12 of 33 (permalink) Old 04-08-15, 06:56 PM
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CULTIST. BLOB. SAYS. HELLO.


SUFFER NOT THE PONY TO LIVE.

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post #13 of 33 (permalink) Old 04-08-15, 08:32 PM
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I'm always one for new pieces of Scenery. Just... no skulls, please.



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post #14 of 33 (permalink) Old 04-08-15, 08:34 PM
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I'm always one for new pieces of Scenery. Just... no skulls, please.
I was rather looking forward to dem skulls.

Haha

Remember the captain model with the skull everywhere?.
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post #15 of 33 (permalink) Old 04-09-15, 12:59 AM
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^ he's the Chapter Master from the new Ultra-Skull chapter, isn't he?

Unfortunately Canada got rid of the penny and now my two cents rounds down to zero, so...take it for what you will.

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post #16 of 33 (permalink) Old 04-09-15, 01:08 AM
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^ he's the Chapter Master from the new Ultra-Skull chapter, isn't he?
Yeah, he goes by the name Skullvar Von Skelington, Hoarder of Skulls so Khorne-can't-have-any-more.
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post #17 of 33 (permalink) Old 04-09-15, 02:22 AM
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Originally Posted by venomlust View Post
CULTIST. BLOB. SAYS. HELLO.
Costs less to get more flamers from Havocs squads.

*petty*

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post #18 of 33 (permalink) Old 04-09-15, 07:28 AM
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Bring on renegade infantry squads from IA:13...
30pts for 10, 3 points per additional model. 5pts to upgrade to a flamer for 1 in every 5 models in a unit.
So base cost for 10 guys with 2 flamers is 40pts and add on 20pts per additional 5 guys inc 1 flamer.
You can also give them a heavy weapon for every 10 of them but that might not be great with starting BS of 2, though you can upgrade that.
Max squad size is 20, but you can buy a min/max of 3-5 units as 1 troop choice.

Last edited by mayegelt; 04-09-15 at 07:36 AM.
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post #19 of 33 (permalink) Old 04-09-15, 10:04 AM
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I love how making combos with this is springing up now when the rules have been out for ages and it's by far the easiest Fortification to proxy/convert...

And for all you Chaos scum with your cute little Flamers, Purgation Squad with 4x Incinerators is the true path.

EDIT: Salamanders players will be pleased, they might get to use their re-roll saves against Flamer weapons more than once in every ten games!

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post #20 of 33 (permalink) Old 04-09-15, 11:43 AM
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As nice as this looks i've got to agree with @neferhet I feel like this would be a waste of money for people as you could easily go and get more materials and build several for what GW is going to be charging for this. and the rules for this has been out for years with absolutely no change from what i can see. normally id say shut up and take my money but in this case... Nah, but thanks for trying.

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