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post #251 of 278 (permalink) Old 04-04-15, 01:46 AM
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Just noticed that the Skitarii Codex is the least expensive hardcover Codex to date. $10 less than even the Imperial Knight 'dex.

Unfortunately Canada got rid of the penny and now my two cents rounds down to zero, so...take it for what you will.

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post #252 of 278 (permalink) Old 04-04-15, 02:16 AM Thread Starter
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post #253 of 278 (permalink) Old 04-04-15, 02:19 PM Thread Starter
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Model kit actually has the full unit rules this time:
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post #254 of 278 (permalink) Old 04-04-15, 04:05 PM
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Quote:
Originally Posted by Zion View Post
From Warseer:
F*CK YEAH!

Quote:
Originally Posted by Zion View Post
Model kit actually has the full unit rules this time:
Yeah, GW mentioned that they would be doing this with future releases. It's because the new Warhammer will not have Army Books, just a single rulebook while the actual rules for specific units are found in their boxes. It's so they don't have to reprint army books or update them for the sake of a few units.


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post #255 of 278 (permalink) Old 04-04-15, 04:47 PM Thread Starter
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Where did GW mention that?

Also putting the rules in the boxes makes it a bit harder to keep track of when things see an update. Or are units not going to be updated without a rebox or new kit?
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post #256 of 278 (permalink) Old 04-04-15, 05:07 PM Thread Starter
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From Bolter and Chainsword:











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post #257 of 278 (permalink) Old 04-04-15, 07:57 PM
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Super Flayed Ones, wacky AA/melee/sniper Sentinels, De(mi-)filers, and funky Scions. Not bad, not bad...

CSM Plog, Tactica

What sphinx of plascrete and adamantium bashed open their skulls and ate up their brains and imagination? Imperator! Imperator!
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post #258 of 278 (permalink) Old 04-04-15, 08:15 PM Thread Starter
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The more I see of the Dunecrawlers, the less I think it looks anything like a Defiler. I'm even starting to think it doesn't look that much like a Sentinel.

I mean, yeah, it looks Imperial, but it doesn't look all that much like other stuff. It's a good balance.

Also the game needs more spider tanks. It needs ALL the spider tanks actually.
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post #259 of 278 (permalink) Old 04-04-15, 08:39 PM
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Quote:
Originally Posted by Zion View Post
The more I see of the Dunecrawlers, the less I think it looks anything like a Defiler. I'm even starting to think it doesn't look that much like a Sentinel.

I mean, yeah, it looks Imperial, but it doesn't look all that much like other stuff. It's a good balance.

Also the game needs more spider tanks. It needs ALL the spider tanks actually.

I agree, i try to imagine how the machines would walk. The defiler looks like it would be a bit more jerky when it walks, the dune crawler looks more like it would stomp along the ground. I dig it a lot. It's the most fetching of all the models IMHO. Would be cool to see if an HQ rides in one in the codex ala tank commander
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post #260 of 278 (permalink) Old 04-05-15, 04:14 PM Thread Starter
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From B&C:
Quote:
via Skitarius, Black Library:

"He became one with the auspectral returns of Onager Dunecrawlers that had transported them across the desolate ice plains."
EDIT:
More from B&C:


EDIT 2: From Dakka:
Quote:
With regards to the relics, they have points costs and the special rules written in there too:


Arkhan's Divinator - 5 pts

The Phase Taser - 15 pts
S+2 melee, interdimensional Electrocution, and Taser
Interdimensional electrocution - Any model which suffers one or more unsaved wounds from a weapon that has this special rule must immediately pass an initiative test or be removed from play.

Pater Radium - 20 pts

The Omniscient Mask - 20 pts

Phosphoenix - 25 pts
6" S5 AP2 pistol luminagen, phosphex, and poisoned 3+
Phosphex - a successful roll to hit inflicts 3 hits against the target unit instead of 1.
Cannot be taken by Ruststalker princeps.

The Skull of Elder Nikola - 25 pts

Don't know about anyone else, but none of them overly impress me.



I've noticed 2 errors so far in the glossary though. Arc rifles are listed as 5 pts, not the 15 from WD - almost certainly meant to say 15 as the arc pistol is still 10 pts. The other error is in the vehicle equipment. For reference, here's the rules for that:

Cognis heavy stubber - 5 pts

Smoke launchers - 5 pts

Mindscanner probe - 10 pts
-If a unit is within 6" of a friendly model equipped with a Mindscanner probe is charged, the charging models do not gain the bonus attacks for charging. However, if the unit was already locked in combat from a previous turn, or has gone to ground, the Mindscanner probe has no effect and the attackers gain bonus attacks as normal.

Cogis manipulator - 25 pts
On vehicle equipment page - S x2 AP 1, same special rules as prehensile data spike.
On cognis manipulator a own page - melee, specialist weapon, unwieldy, field repairs
Field repairs - a unit equipped with a cognis manipulator has the it will not die special rule

The latter is almost certainly the correct profile. Still, it's enough to take everything with a grain of salt due to poor proofreading.

Last edited by Zion; 04-05-15 at 05:50 PM.
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