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post #11 of 278 (permalink) Old 02-17-15, 03:20 AM
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Quote:
Originally Posted by Zion View Post
Originally Posted by Lords of War Gaming
April/May
It's Admech, but there will be two codices. Also tanks will be walkers.
Please Dark Mechanicum. Please Dark Mechanicum. Please Dark Mechanicum.

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post #12 of 278 (permalink) Old 02-17-15, 05:50 AM
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Quote:
Originally Posted by otasolgryn View Post
im very sceptical.

there is quite alot of FW ADmech, so i cant seem them making a codex for them.

but i really hope im wrong.

ADmech is really cool.

and im buying in big time if they come
That's lame reasoning. 40k - Full of Marines, FW/30k - Full of Marines. The reason why they can both exist? Because they are both hugely different. The Ad Mech - this isn't as true for the Dark Mech - is not the same entity as far as war machines and stuff go, they loose a big chunk of it between 30k and 40k, they are different enough arguably more so than 30k - 40k marines to warrant a GW 40k release.

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post #13 of 278 (permalink) Old 02-19-15, 03:54 AM Thread Starter
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From BoLS. Take with salt until more is known.
Quote:
from Harry:
-In No Particular Order-
Adeptus Mechanicus Codex & models (full release)
via Lords of War Gaming:
- April/May
– It’s Admech, but there will be two codices.
- Tanks will be walkers.



From the Birds in the Trees:
The Paper Products
– Codex:Adeptus Mechachanicus Skitarii
– Heraldry/Hobby book
– Ad Mech Datacards (contains no psychic power cards)
The Miniatures
– Ad Mech Skitarii box
– Ad Mech Myrmidon box
– Energy weapon platform/ transport box (combo-kit)
– Legio Cybernetica Colossus/Conqueror box (combo kit)
– Magos Clampack
– Secutor Clampack
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post #14 of 278 (permalink) Old 02-19-15, 04:08 AM
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Wow, that's quite specific.
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post #15 of 278 (permalink) Old 02-19-15, 04:38 AM Thread Starter
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Originally Posted by Einherjar667 View Post
Wow, that's quite specific.
Indeed.
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post #16 of 278 (permalink) Old 02-19-15, 09:14 AM
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The only thing that seems odd is the mermidons, as they already exist from FW, and are a relatively recent release.
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post #17 of 278 (permalink) Old 02-19-15, 10:00 AM
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Originally Posted by Khorne's Fist View Post
The only thing that seems odd is the mermidons, as they already exist from FW, and are a relatively recent release.
They will most likely be a more detailed and collectors release, similar to the various Marks of Space Marine armor on Forgeworld.
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post #18 of 278 (permalink) Old 02-19-15, 02:27 PM
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via a reader on Faeit 212
I look at your site a lot for rumors and i would also like to further confirm two current rumors.

It's really basic really but i was told recently that the skitarii are confirmed to be coming for 40k by a friend within GW itself.

Another point i would like to clarify for you is in terms of circle bases for fantasy. My source has always known that i have disliked the fantasy movement tray system; they've told me that fantasy is moving to a circular base system (although not sure how it will work) for all models, unit boxes will also contain less miniatures due to the new system.

They sounded pretty convincing and they have no reason to lie to me at all.
Hope this helps you in some way.

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post #19 of 278 (permalink) Old 02-19-15, 03:00 PM
nice boy, daft though !
 
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admech in 40k will improve sales of admech 30k,release a few core units with a codex for 40k, then some data slates to use the 30k FW units with the 40k army and boom big sales jump. Then FW will no doubt do some conversion kits for the plastics, boom more sales!



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post #20 of 278 (permalink) Old 02-22-15, 04:11 PM Thread Starter
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From BoLS:

Quote:
From the Birds in the Trees:
Some early tidbits on Mechanicus units:
– Legion Cybernetica units have a certain quick and easy “programming” game mechanic built into them.
– Examples listed were only being able to define certain aspects of moving and/or shoointing directly, with some aspects being determined either in a pre-defined manner, or randomly. thus some of your Ad-mech units may not be “wholly” under your direct player control.
– There will however be certain pieced of wargiesr and or “controller” units which will get around these limitations.
Honestly this is something in 30k and in the ollllllllllllllllllllllllllld Mechanicus rules. So I can see it coming back in.
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