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post #11 of 18 (permalink) Old 11-25-14, 01:49 PM
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So is that a yes or no on writers?

This looks like something I'd write a fan novel for :o

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post #12 of 18 (permalink) Old 11-25-14, 05:49 PM Thread Starter
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Quote:
Originally Posted by Alsojames View Post
So is that a yes or no on writers?

This looks like something I'd write a fan novel for :o
Sorry, James. Totally missed that. You've got a PM inbound

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post #13 of 18 (permalink) Old 12-07-14, 09:18 PM Thread Starter
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Hey all, we have another concept to show y'all. This time it's the Nexus close combat "specialist", the Brawler:



Quote:
During times of “peace”, the Nexus sate their need for violence in vast arenas. Entrants fight one another to the death for the entertainment of their kin.

These arena fighters tend to be Nexus who are eager to earn glory in battle, or who desire the wealth that arena combat can bring.

Combatants that survive several combats are often drafted into the Nexus army as Brawlers, close combat specialists. Formed into small squads and given the most fearsome combat weaponry, Brawlers seek the strongest opponents to duel, unable to shake their gladiatorial roots.
You can learn more about these guys, HERE

I'd love to hear what you guys and girls think

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post #14 of 18 (permalink) Old 01-02-15, 02:39 PM Thread Starter
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Hey guys,

We've got another concept to show off. This time it's the Nexus Assassin:



You can learn more about this unit HERE

Let us know what you think below :D

And don't forget to like us on Facebook and twitter.

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post #15 of 18 (permalink) Old 01-02-15, 03:14 PM
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If you need a proof-reader for anything, not to blow my own trumpet but I am an excellent proof-reader/copy editor.


The ever-growing horde of Death Guard: Pandemic
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post #16 of 18 (permalink) Old 01-17-15, 06:06 PM Thread Starter
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Hey guys, I've got another couple of pieces to show you all;



First up is the Alliance Scout.

Quote:
Wherever an alliance force moves, the scout moves ahead, clearing the way and reporting back to the main group.

Scouts usually work alone, or in pairs, and are given some of the best equipment available. Many choose the Alliance Special Issue Sniper Rifle; the ASI:50. This 50 calibre rifle is capable of stopping almost any enemy. Given the right conditions, and right shooter, it can even be used to take down vehicles.

Scouts, like all Alliance group troops, wear a wrist mounted computer, used for communication, target information, location details, as well as a host of other features. These devices are heavily encrypted, and are fitted with a pulse monitor. Should the wearer be killed, or remove the device without entering a specific code, the data is erased to stop an enemy obtaining it.

Most scouts also choose to wear some sort of visor or helmet, this is usually linked to their rifle to help them be more accurate, and will also relay information from the wrist device via a heads up display.


And a female Alliance Trooper

Quote:
The Alliance military is separated into different "Armies", these are usually made up of the fighting men and women from a particular region, or are formed with a specific task in mind.

The Alliance trooper is the core of the Alliance military. They are a versatile fighting force; and while they lack the skill of the Galactic Marine Corps, they are a very capable fighting force.

Alliance ground actions are usually completed by troopers, supported by more specialist troops. But it's the humble trooper who wins the Alliance's wars.

Armed with the standard issue 7.62x51mm assault rifle; the trooper's kit can be modified to fill their battlefield role.
You can click the links above to learn more about them, or you can visit our site here

I'd love to hear what you think!

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post #17 of 18 (permalink) Old 01-25-15, 07:28 PM Thread Starter
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Evening guys and girls.

I have another concept for you. This week we're showing off the most famous bounty hunter in the known galaxy, Gabriel Cross:



Gabriel will be a unique character in the Mercenary faction, which can freely ally with any of the other factions in the game, giving you a huge choice and variety to create really interesting armies.

A little about the notorious mercenary:

Quote:
Bounty Hunter, Mercenary, Hero, Criminal.

All these are words used to describe one of the most renown men in the galaxy, Gabriel Cross.
Gabriel is famous, both for his skill, and the fact that he routinely picks up jobs to bring criminals to justice.

While he and his crew may not be able to be called "good guys", they're better than most mercenaries in the galaxy.

Gabriel is a former Galactic Marine, who served during the Second Nexus War alongside his squad, The Immortals; one of the most decorated marine squads of the war. The renown he gained during the war, along with his turn from the Alliance, helped to increase his notoriety among the criminal ranks.

Gabriel wears a modified set of Galactic Marine armour that he has fitted with an experimental system A.I, Prometheus. Gabriel uses this artificial intelligence to manage some of the suits more advanced systems, such as pain relief if he is wounded, and environmental controls, should he find himself underwater or in open space.
If you would like to learn more about Gabriel, head on over to our BLOG.

I'd love to hear what you think.

Thanks :D

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post #18 of 18 (permalink) Old 02-08-15, 10:14 AM Thread Starter
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Greetings one and all.

I've got a couple more concepts to show off for you;

First, an Alliance trooper with support weapon:



Quote:
he Alliance arsenal is vast and varied, but there are a core range of weapons. All Alliance Troopers are issued a standard side arm; though some choose to use more powerful pistols.
Each standard trooper is also given the Alliance Standard Issue 7.62x51mm Assault Rifle, the AAR-7.
The AAR base is highly versatile and can be modified in any number of ways, with each part of the structure easily removed and replaced.

Each squad of troopers will have a dedicated support specialist. This trooper will usually be issued with a light machine gun, or a missile launcher.

Alliance weapons are built for maximum flexibility, and the light machine gun is no different. It uses the same 7.62x51mm rounds as the AAR-7, and can even be configured to accommodate a standard assault rifle magazine.

When a box magazine is fitting, the weapon used a belt fed system that draws round from the box. This allows the user to fire a continuous salvo of 100 rounds.
And a new concept for the Ji'tar; one of the main alien races in the Icarus Project.



Quote:
The Ji’tar are one of the deep races, who live on the fringes of explored space.
The Ji’tar Empire is a collection of eleven main worlds, and a number of smaller settlements.

The most notable feature of the Ji’tar are their facial tentacles. Thought to be an evolutionary response to the fact they spend much of their life underground; their tentacles are more like additional limbs. They are used in the mastication process, can be individually manipulated to hold items, and can be used to help gauge a Ji’tar’s mood.

Their tentacles also form a large part of their native language, similar to the body language of other races. They speak in several registered, and there is no other race that can hear the entire range of their speech. In fact, the name Ji’tar comes from the two sounds that all races seem to hear the same when the creatures speak of themselves.
The language barrier is one of the reasons the Ji’tar are considered so separate to the rest of the galaxy. Largely distrustful of other races, it’s unlikely the Ji’tar would have any contact with others if it weren’t for commerce.

You can learn more about both units by clicking the links above the artwork.


We also released the Alpha version of our rules last week, which you can pick up HERE.

I'd love to hear what you think :D

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