I like how they royally fucked up the SW and BA Codex's IC ... they fucking have NONE. They amended all of the IC and made them into just fucking characters now ... no joining squads now for either codex.
The chart doesn't remove the IC USR from their profile so nothing changed in terms of who is an IC. Besides, with the new rules IC can join Mephiston, a huge boost to him. Corbulo with Mephiston in a Stormraven is wicked sick. Add Dante or a SS Libby and you have a scary combination.
not allowing Hammer/Shield Terminator sergeants - they don't seem like nerfs since they've been around since forever, but since the FAQ gives us NOTHING good then I'm pretty sore about it.
I am not sure I follow: what Sergeant that should have TH/SS doesn't? Darkshroud losing its Stealth is probably in response to a majority of major tournaments ruling the vehicle itself gets the shrouded rule from itself. Perhaps.
Heldrake got a really solid smack with the nerfbat, now forcing it to follow the rules for Flyers rather than having all the advantages with none of the restrictions. This is also a huge indirect buff to every Marine army and specifically Grey Knights.
yeah, I'm not sure why people thought the Heldrakes gun was turret mounted. The codex doesn't specify it is turret and unless the codex specifies it as turret mounted it is hull mounted.
Speaking of Grey Knights, they're now Battle-Brothers with a load of people, have a shitload of Warp Charge with bonuses to Deny, can royally fuck over the Daemons that everyone's screaming about (as can most armies, but Grey Knighrs can kill Daemons laughably easily with Banishment, a Warp Charge 1 stackable Malediction and Preferred Enemy Daemons with S5 Storm Bolters), and get Sanctuary (THE greatest power in existence, in my humble opinion). These guys are DEFINITELY my go-to Allies for Dark Angels. Really want to bring Knights in a Grey Knight Land Raider so I can run around with a bunch of T5 2+/2++ guys, but as it is I'll simply bring a couple Razorbacks with 5-man Strike Squads and give all my Deathwing a 4++ or 2++ depending on their loadout. Also makes Azrael into a metric bastard.
not to mention every GK vehicle gives 1 more WC per psychic phase...