There are some really badly translated rules on Faeit 212. The relics of the Fang look a bit disappointing to be honest, there's nothing there that matches the likes of the Axe of Blind Fury from the CSM codex or the Burning blade. We'll see though, maybe it's just a translation issue. here's the stuff from Faeit 212
The venerable dreadnought shield is called a Blizzard shield, and it grants a 3+ invul to every damage on in front facing.
the axe ist just like a CCW with mastercrafted.
Jaws of the world wolf is still in, its power 6, warp charge 2, focused witch fire with 18" inch. Single model ini test or removed. MC's auto pass this test.
Long fang squads start with 2 space marines, the ancient and a long fang for 30pts.
at least 2 HQ, 2 hours - maximum of 6 HQ (!)
additional possibility to make units
Reroll hits in a challenge
Relentlessly for (complete) beasts and cavalry units of the Wolves, who within 12 around the Warlord these units Furious Charge
FNP 6 + for Warlord and unit
Flank attack and cover for Warlord
Repeat 12 inch radius MW and pinning
Helfrost weapons in various versions: with wound strength test / death
Blizzard shield (for Dreadnoughts): Melee weapon, 3 + ward against all hits against the front (also in NK)
Rune Weapons: How Psiwaffen with Adamantener will
Bite of Fenris: Bolter with Helfrost
Helm Durfast: reroll to hit, shooting attacks have ignore cover
Armor of Russ: 2 + / 4 + +, ini opponents in challenge -5
The Black Death: +2 S, DS2, melee, unwieldy, +3 attacks when more enemy models in melee
Wulfestein: have support and unit Furious Charge, Carrier has Berserk
Living Lightning (Primary) / WC1: 18 inches Hexenfeuer, S7 DS, Storm 3, shock = at goal from 6 two additional hit, except for snapshots
Stormbringer / WC1: Blessing, veils for psykers and unit
Storm rage / WC1: curse unit in 18 inches, 1BF, open as difficult terrain, all jump infantry, slider, etc. antigrav must immediately remove test for dangerous terrain if affected.
Murderous Hurricane / WC2: 18 inches Hexenfeuer, S4 DS, 5 inch template, Rending, Storm 1
Fury of the wolf spirits / WC2: 18 inches Hexenfeuer, both profiles are shot in any order, S6 DS-4 storm, S5 DS2 Storm 2, precise
Maw / WC2: 18 inches focused Hexenfeuer, a model (not monstrous) makes Initest / death
KG 6, BF6, 13/13/10, reverend
5 + +
+1 On Iniklau
may swap weapons
Ulrik the Slayer:
KG 6, ini 5, 3 attacks
are unit 6 + FNP
nemesis is within 6 inches
are adamant within 12 inches
I don't understand what half of this shit means to be honest. A little disappointed with the psychic powers from what I can discern, we didn't get anything new, just our old powers back.
Originally Posted by McMuffin's Law
As an online discussion about 40k grows longer, the probability of a comparison involving Squats approaches 1.
Keep in mind you are arguing "realism" about an army of genetically-altered supermen that are able to shrug off rocket propelled explosive bullets because someone is waving around a cup full of blood that reminds them of their long lost Super Daddy that was killed by there Extra Special-Super Uncle.
Space Wolves Tournament Results W:24 D:8 L:8
Jaws-ing my way to victory