7th Edition Rumors, Pics in 1st Post (Update #8 15 May) - Page 49 - Wargaming Forum and Wargamer Forums
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post #481 of 642 (permalink) Old 05-21-14, 02:33 PM
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it's the thought that counts


Eldar W15-D3-L1 no longer play

Marines W9-D1-L4

Nids W1-D1-L1 no longer play

Chaos W1-D0-L0
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post #482 of 642 (permalink) Old 05-21-14, 03:00 PM
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Shit, you've now shifted me to being sympathetic instead of a jerk. I... what are these feelings?! @raven_jim can we become buddies and work on a shrimp boat?


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post #483 of 642 (permalink) Old 05-21-14, 03:05 PM Thread Starter
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From what I understand CtA sounds like it works like Desperate Allies with the added condition that they can't deploy within 12" of each other.
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post #484 of 642 (permalink) Old 05-21-14, 03:15 PM
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Damn. Sort of puts an axe into the traitor guard army I started. I don't expect them to be battle brothers with my CSM, but that one eye open rule sounds like a total B. Not totally unplayable, of course, but dang.


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post #485 of 642 (permalink) Old 05-21-14, 03:17 PM Thread Starter
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From the comments section of Frontline Games:
Quote:
Just got a quick glance in the new rulebook and can confirm a few things:
- New table for Perils, on a roll of 1 psyker takes a Ld, fail the Ld and the psyker dies instantly and any unit he/she is in takes d6 S6 AP1 hits. Roll a 2 and you loose the power and takes a wound. On the other hand, roll a 6 and you get 3+ invul and Fleshbane.
- New table for vehicle damage, indeed explodes is 7+ (6 is Immobilised)
- Santic powers looks alot lite Grey Knights old powers, spotted at least Hammerhand.
- FMC’s, one ground per phase and only on inflicted wounds. So worst case one test in psychic and one in shooting.
- Prescience is now 2 warpcharges.
- Battlebrothers, same as before BUT you can embark on your bro’s transport.
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post #486 of 642 (permalink) Old 05-21-14, 03:28 PM Thread Starter
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From Twitter (via Dakka):

Last edited by Zion; 05-21-14 at 03:31 PM.
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post #487 of 642 (permalink) Old 05-21-14, 03:31 PM
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Quote:
Originally Posted by Zion View Post
Battlebrothers, same as before BUT you can embark on your bro’s transport
pleasepleaseplease...

Wonder what that 'Force' column is all about. Maybe Force Weapons? Only Daemons don't have access it seems.

Unfortunately Canada got rid of the penny and now my two cents rounds down to zero, so...take it for what you will.

40k Army Projects

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post #488 of 642 (permalink) Old 05-21-14, 03:33 PM Thread Starter
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Quote:
Originally Posted by ntaw View Post
pleasepleaseplease...

Wonder what that 'Force' column is all about. Maybe Force Weapons? Only Daemons don't have access it seems.
Well Tau, Necrons and Sisters too since they're not even ON the list.

And it's probably Force Weapons, which are (in the fluff) anti-daemon weapons.
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post #489 of 642 (permalink) Old 05-21-14, 03:38 PM
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And all of the sudden, the Balestar Relic from the Crimson Slaughter supplement becomes near-useless.
@Zion , Tyranids aren't there either.

I assume Orks will also be getting their own Psychic Powers list when they are updated, since they can't take much else at the moment.
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post #490 of 642 (permalink) Old 05-21-14, 03:51 PM
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You would think eldar would get biomancy

And what do they mean orks dont get pyromancy? There guns dont work for anyone else.....

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