Originally Posted by Son of mortarion
Just because a unit might be able to do a lot of damage, it does not mean that 1) the damage will be enough, or 2) that their potential will be realized.
Given that what you said may be true. I offer this as a rebuke. Given enough time (maybe a month or 2 after the new codex's release?) all their potential will
be realized by one or more people. Undoubtedly, I'm sure they'll communicate it to fellow marine players and if they don't, their opponents sure will. Something along the lines of "If you take such and such with such and such, wraithlords= dead. Or did you know if you can manage to keep a daemon prince at around 48" he's toast with this cannon" or something like that. Ya get my point I think. Yes, strength isn't everything in this game. I just saw in a recent game, a chaos dreadnought survive 3 rounds of 2 railguns firing at him. Is that a likely event, no way in hell. The point here is that a strength 10 weapon that can nail you up to 72" (which is 1.5 times the length of the boards I play on and hit you at maximum strength that far out kind of nullifies a lot of things because in all liklihood
it will do major damage. This is a game of probabilities, not definites. So will all this new wargear and rules and such make the SM an extremely powerful force while the other armies wait in the wings to catch up? I'd be willing to bet on it. Like I said before though, I don't so much as have a problem with what the SM are actually getting, there's always a counter weapon/tactic for every weapon/tactic. It's more that SM were probably one of the last armies that needed an update for their codex and had the least amount of issues to address when compared with other armies. I think it's all just a big PR
booster to get newcomers hooked into the game.
When you think about it, it does make a bit of sense. New release of 5th ed coincides with a release of both a new starter set and new codex for one of the armies that's included in the starter set, giving said army an edge over other armies. What do a lot of newcomers buy? The starter set as it includes everything needed to well, start the game. And out of the two armies included (no matter which starter set really) do most people gravitate towards? The SM of course. Why? There's certainly a lot of fluff and such but if the newcomers are playing the game, then they see that the SM are a decent easy army to play and that they let them win the majority of the time. I doubt too many would continue with a hobby or game they continually lost at (excluding those that are in this hobby for the modeling/painting part for which all this rambling goes out the window). Therefore, why not make it seem at the time that the SM are this unstoppable force with a spanking new codex that'll keep more players continually buying things from GW?
Remember, the SM are GW's golden boys. They're the big money makers as most people in this hobby/game have probably had or played at one point, an SM army. And with any sort of golden boy (or "golden thing" for that matter) you're not gonna treat it like crap. Usually most of your efforts are gonna go towards making the golden boy even more, well, golden.