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post #21 of 51 (permalink) Old 01-06-14, 06:58 PM
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Originally Posted by Dies Irae View Post
Nope, the only thing we have ever heard about Mycetic Spores on this Codex is that they may be dead and gone.
Yeah, along with the Doom and Parasite unfortunately.


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post #22 of 51 (permalink) Old 01-06-14, 07:41 PM
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Really? That's a shame
Agreed, they were the most 'fun' part about the nids
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post #23 of 51 (permalink) Old 01-06-14, 07:54 PM
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If they have removed Mycetic spores, it is likely for the sheer unwieldyness of a model able to contain 20-odd nids. There may well be another, easier option for them instead that doesn't require a model. Like giving squads the ability to tunnel, or more creatures who can make tunnels for them. Maybe all MCs are able to do it? We won't know til saturday.

Admittedly given we've seen the troops pages this may be unlikely - but then the Daemon codex had their entry methods in the bestiary rather than in the troops pages.

Or they may have included that you can deepstrike via spores, but that those spores explode in a gloopy mess on impact rather than requiring a model? Or that you can choose your entire force to deploy that way, hence it's not mentioned in the troops pages?

I very much doubt that an army so reliant on getting to the enemy, and who has no dedicated transports, would have their only way of getting close quick utterly removed...

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post #24 of 51 (permalink) Old 01-06-14, 07:59 PM
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Anybody else noticed that WD has Termagants/Hormagaunts at 20 for 20 (online only), yet the webstore has them at 27?

Also, the "Full" release list is missing Genestealers


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post #25 of 51 (permalink) Old 01-06-14, 08:03 PM
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A Mycetic Spore and Doom seemed to fit with any list, weird that they would ax them like this.
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post #26 of 51 (permalink) Old 01-06-14, 09:42 PM
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They may have thought that, as they made no models for those two characters, axing them wasn't as issue.

Or, they may have been incorporated into their unit type, like the Broodlord. The Hive tries new things, then makes them common if they work. Maybe Zoanthropes and Shrikes now have 'broodlords' or primes of their own.

We don't have confirmation they are gone til someone has the codex in-hand yet anyway...

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Last edited by SilverTabby; 01-06-14 at 09:48 PM.
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post #27 of 51 (permalink) Old 01-07-14, 12:57 AM
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Originally Posted by Bindi Baji View Post
or that payday when you really can't be arsed to pay the mortgage, or feed the kids, or in fact the pets (which you may end up feeding to the kids who you then need to sell to the bank to stave off your house repossession).
Or when you're really, really drunk... stay away from the internet boys.

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Originally Posted by DestroyerHive View Post
Yeah, along with the Doom and Parasite unfortunately.
As much fun as the doom is, and as irregularly effective as he proves to be, I'm glad he's gone. Now I don't have to worry about him In all seriousness, I lost a 500 point game (first in a tourney) because I rolled really high and he single-handedly took out almost half my models. I'm space marines. Yay...

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post #28 of 51 (permalink) Old 01-07-14, 11:47 AM
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That sucks if they've been axed.
I want my swarms dropping from the sky������
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post #29 of 51 (permalink) Old 01-07-14, 12:16 PM
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It might be they come in a varient list, where the forces available are designed to be the ones used at the very beginning of an invasion, rather than halfway through...

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post #30 of 51 (permalink) Old 01-07-14, 12:52 PM Thread Starter
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Mycetic Spore Data Slate: $9.99










(j/k)
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