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post #1 of 17 (permalink) Old 05-21-13, 06:12 PM Thread Starter
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Default New 40K videogame: Armageddon

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Armageddon™ invasion starts in 2014

Warhammer® 40,000® turn-based strategy videogame details are disclosed


Epsom, 21st May, 2013 – Slitherine and Games Workshop® are pleased to announce Warhammer® 40,000®: Armageddon™. Having announced an exciting partnership with Games Workshop a few weeks ago, Slitherine are delighted to release further details. Slitherine have acquired the exclusive rights to Games Workshop’s “Battle for Armageddon” setting in order to create a series of amazing multiplatform, turn-based, hex-based games. Warhammer 40,000: Armageddon will make full use of Slitherine’s expertise in creating compelling and challenging strategy gaming experiences. The initial game is set during the Second War of Armageddon and players will lead the Imperial forces of the Armageddon Steel Legion and Space Marines® from the Ultramarines, Blood Angels and Salamanders Chapters against Ghazghkull Thraka’s massive Ork Waaagh! invasion through over 30 scenarios, on the hostile terrain of the planet and its gigantic Hive Cities.

“It is very exciting to see a game like this come alive – I just can’t wait to play it!”, said Iain McNeil, Development Director of the Slitherine Group. “It’s been almost 15 years since a turn-based strategy game set in the Warhammer 40,000 universe has been released and we think it is now time to deliver that experience to all fans around the world”.

“The Battle for Armageddon is a classic event in the lore of the Warhammer 40,000 universe, having been detailed in games, models and novels over the past 20 years.” said Jon Gillard, Head of Licensing at Games Workshop. “Slitherine’s masterful use of their classic digital wargame style applied to this seminal setting will delight fans of both.”

The game is currently in development for PC and iOS and will release in the first quarter of 2014.

Main features of the game include:

The game portrays the Second War for Armageddon™ in great detail, from the initial Ork landings to the final liberation of the planet;
It contains a large branching campaign with 30 major scenarios, plus additional 5 tutorial scenarios that explore the story in detail;
A complex plot, which can develop during a mission, right in the middle of battle, creating an engaging story line with unexpected twists;
Players lead Imperial troops of the Armageddon™ Steel Legion, with supporting assets from a number of Space Marine chapters against the ferocious Orks;
Fight alongside Commissar Yarrik and Commander Dante against the cunning Ork Warboss Ghazghkull Thraka;
Carry over battle-hardened veterans from scenario to scenario, using their experience and upgrading their equipment;
Detailed combat model with terrain, weather and morale effects;
Extensive modding options delivered through a powerful and easy-to-use game editor.

Some numbers:

Over 35 scenarios;
Over 100 unit types, with unique roles, stats and special abilities;
20 different units stats;
A separate set of maps are designed and balanced specifically for multiplayer via Slitherine’s PBEM++ system.

Last edited by MadCowCrazy; 05-21-13 at 06:20 PM.
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post #2 of 17 (permalink) Old 05-21-13, 06:32 PM
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Huh. Sounds interesting. I'm looking forward to seeing more.
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post #3 of 17 (permalink) Old 05-21-13, 06:38 PM
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Hexadecimal turn based strategy game... All I can think of is rites of war. the pain... The horror!!!

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post #4 of 17 (permalink) Old 05-21-13, 06:41 PM
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This sounds amazing to me. Turn based strategy > RTS. As far as I'm concerned anyway.
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post #5 of 17 (permalink) Old 05-21-13, 06:41 PM Thread Starter
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I own 1 game that I've tried to complete several times but never managed to.
Battle Isle 2, hexagonal turn based wargame. Tons of units from buggies, tanks, airplanes, trains, ships and submarines. Really liked it but when it could take up to 8 hours to complete a single mission and that you could get stuck later in the game with no chance to win I gave up on it.

I currently play War Commander on facebook, it's a hexagonal rts game. The thing that surprises me the most is the alleged mod support. I think GW will make them remove that feature as they dont want anyone modding anything into the game that they can't monetise. Someone mods in Tau, C&D letter sent to them for sure.

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post #6 of 17 (permalink) Old 05-21-13, 08:30 PM
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PC and iOS? I've just lost interest.

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"Bubbles"....?

The Old World just became a fart in the bath.....
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post #7 of 17 (permalink) Old 05-21-13, 08:37 PM
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Sounds interesting. Will probably be picking up both versions of it once it launches.

[Flerden] 9:05 pm: Why the hell can't he just go offline if he goes to watc tv?
[dark angel] 9:06 pm: It is Doelago, we will never know
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post #8 of 17 (permalink) Old 05-21-13, 10:35 PM
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Sounds good, im quite intersted but pc and Ios could be a proablem.



Da Golden Waaagh!

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post #9 of 17 (permalink) Old 05-21-13, 11:24 PM
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PC and iOS? I've just lost interest.
Ditto.


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post #10 of 17 (permalink) Old 05-21-13, 11:58 PM
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Originally Posted by Loli View Post
PC and iOS? I've just lost interest.
Granted, I'm not really a tech-savvy guy (I just see "HEY NEW TOTAL WAR TAKE MY MONEY") so this is coming from a place of zero knowledge-base, but why is it a bad thing to have the game released on both operating systems? Need it released on droid supported format as well for standard non-Mac tablets?


Heresy-Online's Expeditious Stories Challenge 13-06: "Serenity" has started, get your stories in by July 11th!

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3. Nothing Boc said should ever be taken seriously. Unless he's talking about being behind you. Then you run like fuck.
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