=][= Rumours Roundup : Chaos Space Marines - Updated : 09/09/2012 - Page 103 - Wargaming Forum and Wargamer Forums
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post #1021 of 1100 (permalink) Old 09-02-12, 03:08 PM
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Well, if you're updating the first page you can scrub the second name off the 'author' section.

There are 2 rules to being a success in life:
1) Never give out all the information

A random collection of my stuff
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post #1022 of 1100 (permalink) Old 09-02-12, 08:53 PM
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Possible Cultist stats, from Faeit?

MadCowCrazy: Removed picture, you aren't allowed to post pics here. Links to a site that posts them is ok but no direct links or pictures

Quote:
We have a last minute set of rules for the Cultists before I head out the door. This is from a playtest set, and I can tell you that there are a couple of changes from this to the final copy. Have fun.......
Please remember that these are rumors.

via Faeit 212 (a Must Remain Anonymous Source)
There are two changes between this version and the print copy, but they're not that big.

Oh, and cultists are getting a plastic box of 10 that comes with 10 sets of auto pistol / ccw arms, 10 autoguns, 2 shotguns, 1 heavy stubber, 1 flamer, 1 grenade launcher, 1 icon (with several top options), 1 power axe, 1 power maul and a bunch of bits to put here and there (such as frag grenades and trophies). Only thing I didn't see was a power sword.

Last edited by MadCowCrazy; 09-02-12 at 11:25 PM.
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post #1023 of 1100 (permalink) Old 09-03-12, 12:40 AM
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Well if those are the rules thats crap... If I want to play Guard, ill play guard. nothing about that set of rules (if they are in fact true) scream Chaos.. Not impressed.
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post #1024 of 1100 (permalink) Old 09-03-12, 01:13 AM Thread Starter
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well, you can have 180 troops for 540pts if my math is correct :D
Throw in 1 ATSKNF or Fearless dude and you are good to go... or the lord that is rumoured to have fearless bubble
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post #1025 of 1100 (permalink) Old 09-03-12, 09:01 AM
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Quote:
Originally Posted by Chaosftw View Post
Well if those are the rules thats crap... If I want to play Guard, ill play guard. nothing about that set of rules (if they are in fact true) scream Chaos.. Not impressed.
If you want cultists, they are guard with chaos weapons. Cultists = humans who follow chaos. You make them scream "chaos" by putting them in a chaos army, giving them mutations and painting them to match your army. But in the end, they are still just humans who follow a different god...

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post #1026 of 1100 (permalink) Old 09-03-12, 03:51 PM Thread Starter
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Lets do a comparison:

Frateris Militia (2E Sisters of Battle Codex) 4pt each
2/2/3/3/1/3/1/6/5+

Imperial Guard Conscripts 4pt each
2/2/3/3/1/3/1/5/5+

Rumoured Chaos Cultists 3pt each
3/3/3/3/1/3/1/7/6+


Seems too good to be true imo, at least with that statline.
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post #1027 of 1100 (permalink) Old 09-03-12, 05:34 PM
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While I am doubtful of all "copy of a play-test that I got from a person who does not want to be named" documents, the points for a unit are (theoretically) balanced based on the rest of the Codex so it is not impossible they would have better stats than a point equivalent unit form another Codex.
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post #1028 of 1100 (permalink) Old 09-03-12, 05:44 PM
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Quote:
Originally Posted by MadCowCrazy View Post
Lets do a comparison:

Frateris Militia (2E Sisters of Battle Codex) 4pt each
2/2/3/3/1/3/1/6/5+

Imperial Guard Conscripts 4pt each
2/2/3/3/1/3/1/5/5+

Rumoured Chaos Cultists 3pt each
3/3/3/3/1/3/1/7/6+


Seems too good to be true imo, at least with that statline.
Eh, those other two units are horrible and unusable (at least in today's game, I can't speak for 2nd edition). I'm just hoping that GWS realized that a unit with no real options and really weak stats just plain isn't worth more than 3 points. And that 2 BS is just...heh...

4,220 CSM
2,320 Necrons
1,870 eldar
1,000 witch hunters (trying to get rid of this)
1,000 SM (trying to get rid of this)
680 Tau (newest addition)
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post #1029 of 1100 (permalink) Old 09-03-12, 06:22 PM
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but orks only have bs 2 and there not heh
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post #1030 of 1100 (permalink) Old 09-03-12, 07:41 PM
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Quote:
Originally Posted by seermaster View Post
but orks only have bs 2 and there not heh
Yeah but orkz have (essentially) storm bolters. And they have t 4. And 2 attacks base. And fearless.

Not to mention nobs with power klaw.

4,220 CSM
2,320 Necrons
1,870 eldar
1,000 witch hunters (trying to get rid of this)
1,000 SM (trying to get rid of this)
680 Tau (newest addition)
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