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post #1 of 16 (permalink) Old 02-28-10, 02:18 PM Thread Starter
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Default eve/star trek online

basicly which of the two rpgs are better? taking into account how much each cost monthly 10 for star trek, is it 15 for eve?
any advice would be cool

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post #2 of 16 (permalink) Old 02-28-10, 04:38 PM
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basicly which of the two rpgs are better? taking into account how much each cost monthly 10 for star trek, is it 15 for eve?
any advice would be cool
Star Trek Most likely, as you can do ground missions and stuff in space also more user friendly.
Eve is all in space and it has a steep learning curve.

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post #3 of 16 (permalink) Old 02-28-10, 08:05 PM
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It depends on your attention span. If you want something lax, WoW'ish, play Star Trek: Online. Eve is a bit more complex and requires some dedication.

I would definitely recommend Eve, though. The biggest issue with the game is that you don't level up, you train in certain skills over a period of time. Example, you purchase a skill book and then it takes you 20 minutes to learn a point in it. The next point may take 40 mins, then 1 hour 20 mins...ect...Some skills can take months to train depending on what you do.

This is a good thing in my eyes since it weeds out a lot of people without patience. As you build up your skills and make friends, you'll go from running mercenary missions for the computer factions to doing missions for player owned and operated corporations (PC's). This can involve anything from pirating other players ships in lawless space, attacking enemy bases or escort missions. You can even hunt bounties on other players if you know how to track them.

The controls are very complicated and you need to know how to rig your ship, otherwise you'll be blown to a floating cloud of incandescent gas and slag in no time. You need to know how to use your ships weapons at their optimal ranges, plan emergency escape routes, keep an eye on player pirates who will take you down and make sure you make some friends once you get a decent ship. People 'make a living' by mining, playing the market (you can easily get rich simply by buying out the market and selling high), doing mercenary work for random PC's, pirating, building PC's...the list goes on. There is still plenty of money to be made on the PvE side of things, but that only stays interesting for so long.

Not to mention warp travel. It can take hours and in some cases days to get to certain points of the galaxy. Though you'll never really need to do something like that. But it never gets old seeing a ship over a hundred times the size of your starting frigate drifting by. There are tons of ships you can use, too. Ranging from a simple shuttle to massive Titans that are basically siege engines for use against space stations.

Damnit...you made me want to play it again. Too bad this crap computer can't handle it. Grrrrrr...

Last edited by Holmstrom; 02-28-10 at 08:09 PM.
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post #4 of 16 (permalink) Old 03-01-10, 04:57 AM
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I haven't played EVE. But I'm in love with Star Trek Online. While the gameplay is certainly nothing new, from what I've heard, it's got the basic things you'd want in a Star Trek game, I think. You get your own ship, the ability to customize that ship, hand-pick and train your own crew, and get to play through what're actually very good story arcs.

Its simplicity is kind of an advantage, I think. You can dive straight in, and you don't feel like you're missing anything because you can't figure out how to do something. The biggest thing to learn is how to navigate the sector maps. There is some strategy involved in the space combat, although you can not even pay attention on the ground missions and do just fine. Positioning is huge in space, and figuring out the right mix of weapons, speed, and shield facing is a lot more complicated than it looks. You have control over the ship's power settings as well, so you can fine tune the ship to exactly what works for you. Finding those settings, however, takes some time.

I don't care for the PvP on STO, though. It's very unbalanced-- the Klingons have a tremendous advantage over Federation players due to the cloaking devices, which have a negligibly short recharge time. The tradeoff is that Klingon players don't have anything to do at the moment except PvP.

If you're a trekkie, it's something you need to at least give a few days to (it starts to shine once you reach Lieutenant Commander rank when you get a Tier 2 ship). If not, it's one of those things you'll either love or hate depending on your taste in game mechanics. From all the comparisons between STO and EVE I've read on the comms channel on STO, EVE is more complicated, but not necessarily better unless you like things that are complicated for the sake of complexity.

One of the things I really like about STO is that if you've got fifteen minutes to kill, and want to just blow stuff up, you can engage wandering enemies on the sector maps. The space combat is a lot of fun, and for some reason, flying through a squadron of enemy ships with phasers firing is immensely satisfying.

There's not really level grinding the way there is on other MMOs, from what I've heard. You level up by playing the missions, so you're progressing through the story steadily as you level. You don't need to go grind through a thousand enemies before taking on the next mission-- you're usually good to go as soon as you get the orders from Starfleet.

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post #5 of 16 (permalink) Old 03-03-10, 02:09 AM
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My vote goes to eve for one simple reason:



more serriously, STO still has shiny syndrome going for it, EVE has been around for a while, and I've yet to hear someone give a bad opinion of it. I havent played either but if I had the money I ould start EVE in a hearbeat.

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post #6 of 16 (permalink) Old 03-04-10, 10:59 AM
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Eve is a far superior simulation game, STO is more instant action as far as I can tell. Depends what you like really.

I've played Eve since it came out and I happen to love it, but it is seriously not for everyone. The learning curve is a learning cliff as illustrated here.



They have made it a lot easier to get into recently but it's still hard. If you like simulations of massive space warfare, Markets, Production etc then EVE is great. Otherwise STO might be good for you. One thing to point out is you dont really do everything in Eve, it's not like some MMO's where you'll pop off and do a spot of crafting or fighting. You tend to focus on one profession or another and complete against others in that market place.

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post #7 of 16 (permalink) Old 03-04-10, 02:34 PM
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I played eve twice for about a month each time. I really liked it and thought it was a great game but I also thought it was rather boring.

The learning curve? I don't think it was that hard, if you are a quick thinker and have an IQ over 120. If not, it may be but I didn't notice that. Tale shooting your guns at optimal range. You can zoom out, turn on the range finder and command your ship to auto orbit a target at that range, so it's easy. Exit strategy would be just to make sure there are friendly areas nearby you can warp to and practice warping to these places while getting shot at (never leave your power dangerously low). You can also choose to warp within X kilometers, to dupe whoever might follow you.

My biggest qualm with it is that it's hard to ever meet anyone or make friends since for the most part you are just floating by yourself out in space. Maybe the big learning curve is in the coms system and how to use it to actually meet interesting people.

My suggestion is, if you want to get into eve, find some people who already do or a out of game guild that will let you join so that you avoid some of the difficulties I am talking about. That's what I would try to do if I wanted to get back in.

Last edited by Arcane; 03-04-10 at 02:37 PM.
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post #8 of 16 (permalink) Old 03-04-10, 10:37 PM
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There are a few people here that play it. WoRLoKKeD is one of them. My PC at the moment is unable to handle the game to the extent that I require so I'm out until I replace it. If I were able to, I would definitely assist people wishing to get in to Eve. For a while anyway.
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post #9 of 16 (permalink) Old 03-05-10, 12:09 PM
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I'm currently on a break from eve - I find they help when it all starts to feel a bit more like a job than a game.

I would however suggest that anyone who starts to play eve goes and finds a PvP corp who live in 0.0 and go play it as it was intended - a PvP game. It becomes a lot more interesting a lot more quickly this way (although the learning curve is a lot higher as far as learning what all the ships can do, finding targets quickly etc.)

ST:O I've been playing since release, I've hit cap, and it's just no fun any more. There's 1 x 5 man raid instance in place now, but all in all, it's just nowhere near as fun as eve.
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post #10 of 16 (permalink) Old 03-10-10, 04:37 AM
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I'm currently on a break from eve - I find they help when it all starts to feel a bit more like a job than a game.

I would however suggest that anyone who starts to play eve goes and finds a PvP corp who live in 0.0 and go play it as it was intended - a PvP game. It becomes a lot more interesting a lot more quickly this way (although the learning curve is a lot higher as far as learning what all the ships can do, finding targets quickly etc.)

ST:O I've been playing since release, I've hit cap, and it's just no fun any more. There's 1 x 5 man raid instance in place now, but all in all, it's just nowhere near as fun as eve.
Bugger nullsec. It's no fun. It's all politics in player and too quiet in NPC 0.0.
At least lowsec has the FW idjits to torment. So long as you hang around in 0.3-0.1, I've found the gatecamps to be much less annoying than in 0.4 border systems

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